Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Director Simulator
Encourages trying different choices and exploring hidden endings, rewarding curiosity and novel approaches.
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+4.0
Evolution Board Game
Players explore different trait combinations and strategies, encouraged by campaign and challenges to try new tactics.
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+4.0
Falcon 4.0
Encourages exploration of complex systems, tactics, and campaign strategies, especially with modding and mission…
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+4.0
Full Bore
Players try different puzzle approaches and experiment with block interactions to find solutions.
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+4.0
Gigantes Ex Machina
Players try different mechs, weapons, and upgrade paths to find effective strategies.
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+4.0
Gunbot Diplomacy
The modular upgrade system and weapon synergies encourage players to try new builds and strategies frequently.
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+4.0
Healer's Quest
Encourages trying different spell combinations and builds, especially to overcome specific boss challenges.
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+4.0
Indecision.
Encourages trying different solutions and exploring multiple playthroughs to discover achievements.
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+4.0
Lock 'n Load Tactical Digital: Core Game
Players explore complex rules, test different tactics, and experiment with scenario editor and DLC content.
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+4.0
SATAZIUS
Varied weapon choices and level design encourage trying new strategies and loadouts.
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+4.0
Arcanists
Players enjoy trying new spells, experimenting with builds, and exploring new mechanics and game modes.
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+4.0
Big Winner
Experimentation with different Karma Card combinations and strategies is encouraged to overcome challenges.
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+4.0
Capitalism 2
The game encourages trying different business models, investment strategies, and market approaches to find success.
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+4.0
Hyperbolica
Game encourages exploration of unfamiliar spatial mechanics and trying to understand non-Euclidean geometry.
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+4.0
Lone Fungus
Game encourages trying new abilities, spells, and movement techniques; sequence breaking and exploration foster…
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+4.0
Sprint Vector
Players try different movement mechanics, power-ups, and routes to improve performance.
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+4.0
Starless Abyss
Encourages trying new deck builds, factions, and strategies with varied cards and unlockable characters.
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+4.0
Tiny Tactics
Players try different unit combinations, synergies, and strategies to solve puzzles and optimize play.
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+4.0
X2: The Threat
Game encourages trying different roles, strategies, and economic setups.
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+4.0
Astrox: Hostile Space Excavation
High degree of experimentation with galaxy generation, ship builds, and play styles.
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+4.0
BioGun
Players try different weapons, mods, chips, and explore multiple paths and strategies.
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+4.0
CAR TUNE: Project
Encourages trying new tuning setups, parts combinations, and exploring mechanics in an open-ended way.
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+4.0
Drop Pockets
Strong emphasis on trying new builds, synergies, and different ball and pocket combinations.
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+4.0
Epic Fantasy Battle Simulator
Players experiment with unit placement, formations, and controlling different units; modding expected to increase…
Same motivation, different experiences
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Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.