Indecision. similar games & best alternatives
Indecision.
2018
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Quick resume
A haiku platformer. It's short and vague.
Global score
84/100
Genres
Casual, Indie, Platform, Adventure
Pros
- Unique and creative puzzles
- Thought-provoking and surreal experience
- Affordable price especially on sale
- Engaging pixel art and sound design
- Encourages multiple playthroughs and experimentation
Cons
- Very short gameplay duration
- Some levels involve waiting or minimal interaction
- Repetitive playthroughs required for achievements
- Lack of clear narrative or guidance
- Limited replay value beyond achievement hunting
Motivations
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Autonomy3
"Players have freedom to explore different solutions and make choices in puzzles, though the overall path is linear."
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Competence1
"Puzzles require some thinking but are generally simple; some levels involve waiting or minimal skill."
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Competition-5
"No competitive elements or player comparison; focus is on personal exploration and puzzle solving."
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Continuation-2
"Short game with limited replay value; some players find repeated playthroughs tedious despite achievements."
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Cooperation-5
"Single-player experience with no cooperative or multiplayer features."
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Creativity4
"Creative level design with unique puzzles and surreal, artistic presentation."
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Domination-5
"No elements of exerting control or superiority over others; purely individual experience."
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Escapism4
"Players use the game as a surreal, thought-provoking escape with dark and abstract themes."
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Expectation-4
"Players engage voluntarily out of curiosity and intrinsic interest in the game's unique style."
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Experimenting4
"Encourages trying different solutions and exploring multiple playthroughs to discover achievements."
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Exploration3
"Players explore various short, distinct levels with different mechanics and hidden meanings."
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Expression2
"Some character customization and personal interpretation of the game's abstract narrative."
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Fantasy3
"Surreal, abstract, and imaginative scenarios with dark and philosophical undertones."
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Fellowship-5
"No social or community features; strictly a solo experience."
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Growth2
"Players develop understanding of puzzles and game themes through repeated play."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle3
"Some levels require waiting or minimal input, allowing for low-intensity engagement."
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Intimacy-5
"No social or emotional relationship building; purely individual experience."
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Leadership-5
"No leadership or group management elements."
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Progression2
"Progression through unlocking achievements and completing levels, though linear and short."
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Relaxation3
"Generally low-pressure, meditative experience with moments of tension and reflection."
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Sensation2
"Enjoyable pixel art and ambient sound design provide moderate sensory stimulation."
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Status-5
"No social recognition or status systems."
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Story2
"Abstract and vague narrative elements that require interpretation; no explicit story."
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Strategy1
"Some puzzle-solving and thinking outside the box, but mostly straightforward tasks."
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Thrill-2
"Low suspense; some unsettling or eerie moments but mostly calm and contemplative."
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Value3
"Good value for price especially on sale; short but unique experience appreciated by players."
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Violence0
"Some dark themes and character deaths, but no focus on combat or destruction."
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Survival-3
"No survival mechanics; stable conditions with no threats or resource management."
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Last update: 06/03/2026