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Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Baldur's Gate II: Shadows of Amn
Multiple classes, kits, and quest approaches encourage experimentation with mechanics and strategies.
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+5.0
Legend of Mana
Players encouraged to explore complex systems, experiment with crafting, pet raising, and artifact placement.
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+4.0
RIFTSTORM
Encouraged to try different weapons, builds, and strategies; experimentation is a key part of gameplay and progression.
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+4.0
Kingdom: Classic
Game encourages trial and error, learning mechanics through experimentation and discovery.
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+4.0
KeeperRL
Encourages exploration of different strategies, research choices, minion builds, and modding experimentation.
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+5.0
Brickadia
Strong emphasis on trying new builds, wiring contraptions, and exploring game mechanics and physics.
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+4.0
Factory Town
Encouraged to try new layouts, logistics methods, and optimize production chains; experimentation is core to gameplay.
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+5.0
Weird RPG 2
Strong emphasis on trying new builds, testing unique item effects, and exploring unconventional mechanics.
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+5.0
Sandboxels
Core gameplay revolves around trying new combinations, testing reactions, and tinkering.
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+5.0
Automation - The Car Company Tycoon Game
The game encourages extensive experimentation with engine parameters, car bodies, and configurations.
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+5.0
shapez 2 - Factory
Encourages trying new factory designs, testing mechanics, and optimizing solutions.
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+4.0
Gatekeeper
Encouraged to try different builds, item synergies, and character abilities; experimentation is core to gameplay.
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+5.0
WazHack
Strong emphasis on trying new tactics, discovering item effects, and adapting to random elements.
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+4.0
DARK SOULS™ III
Encourages trying new weapons, strategies, and exploring hidden secrets, rewarding experimentation.
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+4.0
Gone Rogue
Encouraged to try different tools, skills, and routes; experimentation is rewarded.
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+5.0
LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE
The game encourages experimentation with builds, skills, and strategies with free respec and many options.
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+5.0
SPORE™
Strong motivation to experiment with different creature designs, strategies, and gameplay styles across stages.
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+5.0
Juno: New Origins
Strong emphasis on trying new designs, tweaking parts, and exploring mechanics.
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+4.0
Rolling Line
Encourages trying new layouts, modding, and creative experimentation with game mechanics.
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+4.0
ABRISS - build to destroy
Encouraged to try new builds, tools, and solutions; experimentation is core to gameplay.
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+5.0
Nuclear Throne
Randomized levels, weapons, and mutation choices encourage constant experimentation and adaptation.
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+4.0
Donkey Kong Country 2: Diddy's Kong Quest
Encourages exploration of new mechanics, character abilities, and secret areas; experimentation rewarded.
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+4.0
Meridian 59
Open exploration of mechanics, character builds, and world secrets encourages experimentation.
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+4.0
Shredders
Encourages trying new tricks, exploring different routes, and experimenting with controls and physics.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.