Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Skybreakers
Randomized upgrades, weapon reforging, and build synergies promote frequent experimentation with new strategies.
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+5.0
Backpack Hero
Players frequently try new builds, characters, and item synergies, exploring different strategies and mechanics.
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+4.0
Astral Ascent
Players try new builds, spells, and synergies; the game encourages exploration of mechanics and creative problem…
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+4.0
Death Must Die
Players explore different builds, gear combinations, and strategies, encouraged by randomized loot and skill choices.
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+4.0
SUPER CRAZY RHYTHM CASTLE
Game encourages learning new mechanics and figuring out puzzles, with trial and error required to master levels.
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+4.0
Dream Town Island
Encourages trying new building combos, layouts, and strategies to optimize town growth.
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+4.0
Siege of Dungeon
Encourages trying different builds, relic synergies, and exploration strategies to optimize runs.
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+5.0
GearBlocks
Strong emphasis on experimentation with mechanical parts, scripting, and building complex systems.
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+4.0
I Wanna Maker
Players explore new mechanics, test level designs, and experiment with scripting and gameplay elements.
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+4.0
Colony Ship: A Post-Earth Role Playing Game
The game encourages trying different builds, tactics, and quest solutions, rewarding experimentation.
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+4.0
Spells & Secrets
Strong emphasis on experimenting with spell combos, artifacts, and puzzle solutions.
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+4.0
Of Blades & Tails
Encouraged to try different builds, skills, and tactics; respec options support experimentation.
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+4.0
Cobalt Core
Encourages trying different crew combinations, ships, and deck builds; players discover synergies and new strategies.
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+4.0
Risk of Rain Returns
Encourages trying new characters, item combinations, and alternate abilities; exploration of mechanics.
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+4.0
Doomsday Paradise
Encouraged to try different dialogue choices, romance options, and strategies to discover new storylines and endings.
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+4.0
Roboquest
Encourages trying new builds, weapons, and paths; players enjoy tinkering with synergies and strategies.
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+4.0
Terracards
Strong emphasis on trying new card combos, builds, and strategies to discover synergies and optimize production.
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+4.0
Nickelodeon All-Star Brawl 2
The game encourages trying new moves, slime meter uses, and exploring character archetypes and combos.
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+4.0
AETHERIS
Randomized skill choices, builds, and event outcomes encourage experimentation and adapting strategies each run.
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+4.0
Idling Gears
Encourages trying different gear setups and strategies to optimize speed and torque.
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+4.0
Football Manager 2024
Players frequently try new tactics, formations, and strategies to solve problems and improve team performance.
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+4.0
Cards and Castles 2
Game encourages trying new decks, strategies, and adapting to frequent balance changes and updates.
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+5.0
STAR OCEAN THE SECOND STORY R
Players encouraged to try different party setups, crafting combinations, and skill builds to break or optimize the game.
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+4.0
The Talos Principle 2
Game encourages trying new puzzle mechanics and exploring environments in novel ways.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.