Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Trapped with Jester
Multiple endings and dialogue options encourage trying different choices and exploring story variations.
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+4.0
Trapper's Delight
Players experiment with trap combinations and strategies; level editor encourages trying new designs.
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+4.0
Trash of the Titans
Game encourages trying new builds, boons, and tactical approaches; players enjoy exploring different strategies.
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+4.0
Void War
The variety of crew types, equipment, psychic powers, and ship builds encourages experimentation with different…
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+4.0
Voids Vigil
Strong emphasis on trying new builds, synergies, and strategies; random shops and item combinations promote…
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+4.0
Winnie's Hole
High emphasis on trying new builds, synergies, and strategies each run to optimize outcomes.
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+4.0
Wrongworld
Encourages trying new things, exploring mechanics, and discovering surprises in the world.
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+4.0
Zueirama
Game encourages trying new mechanics and varied gameplay modes frequently.
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+4.0
东方雪莲华 ~ Abyss Soul Lotus.
The game encourages trying different teams, shot types, and scoring strategies, rewarding exploration of mechanics.
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+4.0
Ants Took My Eyeball
Encourages trying new weapon combos, trinket stacks, and strategies each run; meta progression unlocks new options.
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+4.0
Attack on Toys
Encourages trying new strategies, experimenting with unit combinations, and creating custom maps and scenarios.
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+4.0
BakeryDiary
Encouraged to try new bread recipes, puzzle solutions, and inventory arrangements to progress.
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+4.0
Brigador: Up-Armored Edition
Game encourages trying new vehicles, weapons, and tactics; modding support further promotes experimentation.
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+4.0
Chess for idiots
Game encourages trying new strategies, powerups, and chaotic moves beyond traditional chess.
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+4.0
Command & Conquer™ 3: Kane’s Wrath
Game encourages trying new factions, sub-factions, units, and strategies, including global conquest and skirmish modes.
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+4.0
Death Road to Canada
Encourages trying new strategies, character builds, and exploring random events and outcomes
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+4.0
DmC: Devil May Cry
Encourages trying new combos, weapon switching, and exploring limbo environments with dynamic mechanics.
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+4.0
Draft of Darkness
Encourages trying different decks, builds, companions, and exploration paths.
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+4.0
Dungreed
Strong emphasis on trying new builds, weapons, and strategies each run.
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+4.0
Ecto
Procedural generation and interactive elements encourage players to try new paths, mechanics, and interactions.
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+4.0
Elle: Portal
Players explore different puzzle solutions and experiment with mechanics like portals and ladder placement.
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+4.0
FINAL FANTASY III
Job system and multiple classes encourage trying new strategies and adapting to challenges.
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+4.0
Garden of Witches
Encourages trying new builds, synergies, and strategies each run to optimize performance.
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+4.0
Gladiator Guild Manager: Prologue
Players try different team compositions, item builds, and strategies to optimize performance and counter opponents.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.