Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 01
Encourages trying new builds, weapons, and strategies each run to find effective combinations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Portal Dungeon
High emphasis on trying new builds, item synergies, and skill upgrades to optimize runs and discover new strategies.
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+4.0
Lootbound
Strong emphasis on trying new builds, item combinations, and adapting strategies each run.
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+4.0
Atomicrops
Encourages trying new item synergies, characters, and strategies each run.
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+5.0
Dice Gambit
Strong emphasis on experimenting with different class combinations, skills, and character builds to find effective…
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+5.0
E.Y.E: Divine Cybermancy
Encourages trying different builds, hacking methods, and mission approaches.
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+4.0
PokéRogue
High emphasis on trying new team builds, item combinations, and adapting strategies each run.
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+4.0
Bloodborne
Encourages trying new weapons, tactics, and exploring hidden paths to overcome challenges.
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+5.0
Halls of Torment
Strong emphasis on trying new builds, testing item combinations, and exploring different characters and mutators.
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+4.0
Seraph's Last Stand
Strong emphasis on trying new builds, synergies, and strategies each run.
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+5.0
Dice A Million
Strong emphasis on trying new builds, synergies, and adapting to RNG and boss challenges.
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+4.0
Tower of Babel: Survivors of Chaos
Game encourages trying new builds, skill combinations, and gear synergies each run.
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+5.0
Card Cultivation
Encourages trying new builds, experimenting with cards, cultivation paths, and strategies.
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+4.0
Mainframe Defenders
Encourages trying new builds, strategies, and equipment synergies to overcome challenges.
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+4.0
Stoneshard: Prologue
Encourages trying different skills, combat styles, and strategies due to build variety and RNG elements.
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+4.0
月圆之夜 (Night of Full Moon)
Encourages trying different classes, builds, and strategies with varied mechanics and modes.
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+4.0
Touhou Artificial Dream in Arcadia
Encourages trying new builds, experimenting with fusion, skill inheritance, and different party setups.
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+5.0
Antivirus Survivors 2003 Professional
Players are encouraged to try different weapon and upgrade combinations to discover effective builds.
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+5.0
Idle Land of Exile
Strong emphasis on experimenting with builds, skill trees, and equipment synergies.
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+4.0
Antipaint
Encourages trying different weapons, builds, and synergies with randomized items and characters.
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+4.0
Star of Providence
Encourages trying new weapons, modifiers, and strategies each run; many secrets and varied content to explore.
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+4.0
Realm Grinder
Game encourages trying new builds, factions, and strategies to optimize progression.
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+5.0
Slot & Dungeons
Strong encouragement to try new builds, character approaches, and symbol synergies to optimize runs.
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+4.0
Lost Castle / 失落城堡
Randomized elements and weapon variety encourage trying new strategies and builds each run.
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+4.0
Impaler Gold
Encourages trying different weapons, upgrades, and movement techniques to find effective strategies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.