Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Less competence
High idle scores, with competence at +0 or below.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Placid Plastic Duck Simulator
Designed as an idle experience; players often run it in background or for long passive sessions.
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+5.0
Chill Corner
Designed as an idle game to run in the background with minimal active engagement.
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+5.0
Tree Simulator 2022
Game is described as idle, relaxing, and suitable for background play or filling time.
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+5.0
Stone Simulator – Just Be a Rock
Designed as an idle experience; players often run it in the background or for long passive sessions.
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+5.0
Nothing
Designed to fill time by doing nothing; encourages idling and passive engagement.
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+5.0
Banana
Designed as an idle clicker with long waiting periods and minimal active engagement.
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+5.0
Mushroom Nook
Designed as an idle game that runs in the background with minimal required attention.
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+5.0
THE LONGING
Designed as an idle experience with real-time progression even when game is closed.
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+5.0
Screen Cat
Designed for background presence with minimal active engagement; cat acts autonomously during idle times.
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+5.0
Coconut Simulator
Designed for passive play and background engagement; encourages long idle sessions.
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+5.0
Coconut Simulator 2
Designed for passive observation and background play; encourages filling time with minimal active engagement.
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+5.0
Nothing Together
Core gameplay is about idling and doing nothing, often for extended periods.
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+5.0
Mountain
Designed to be left running in the background with minimal active engagement.
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+5.0
Sill Cats
Designed for background presence with minimal attention required; fills idle time.
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+5.0
The Dream Globe
Designed as a true idle game that runs in the background with minimal required attention.
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+5.0
Fishing The Abyss
Designed as an idle game and desktop companion requiring minimal attention and allowing passive play.
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+5.0
Musical Slime
Designed to run passively in the background with minimal active engagement.
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+5.0
Tree Simulator 2020
Gameplay consists of passive observation and minimal interaction, suitable for background play.
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+5.0
Zen Aquarium
Designed for passive, background use with minimal attention required.
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+5.0
MISHA
Designed as an idle companion that runs in the background, requiring minimal attention.
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+5.0
Cats
Designed for idle play and background clicking, suitable for filling time between tasks.
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+5.0
Achievements printer
Designed for idling; achievements unlock while the game runs in the background with minimal attention required.
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+5.0
Cactus Simulator
Game is essentially an idle simulator requiring minimal attention; achievements require long passive play.
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+5.0
Conscious Existence - A Journey Within
Designed for passive consumption; requires minimal active engagement or attention.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.

