Find your kind of game
Idle
Filling time between tasks
Explore another motivation
+5 Idle affinity
Review scores are shown out of 100
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+5.0
Embers of the Gods
Designed around idle and autoplay features, allowing players to progress with minimal active input.
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+5.0
Koltera 2
Designed as a true idle game with extensive offline progress and minimal active play required.
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+5.0
SpaceShot
Game supports idling modes where achievements accrue automatically without active play.
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+5.0
Crazy Oddballs: Idle RPG
Core gameplay is idle-based, allowing progress without constant attention.
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+5.0
Fantasy Aquarium
Designed as an idle game to be played passively, often running in the background with minimal active input.
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+5.0
Gaiadon: Eternal Quest
Designed as an idle game with long periods of passive progression and occasional active management.
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+5.0
壶中日月 Timeless Teapot
Core gameplay involves idle progression with automatic disciple training and resource gathering.
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+5.0
USA 2020
Core gameplay involves idling for hours to unlock the majority of achievements, emphasizing passive engagement.
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+5.0
Cultivation Magic World
Core gameplay revolves around AFK grinding and idle progression, allowing players to progress with minimal active input.
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+5.0
Tower Walker: MMO Grind Simulator
Designed as an idle game running in background with minimal active input required.
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+5.0
Goddess Paradise
Core gameplay is idle, designed for casual, low-attention play sessions.
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+5.0
Deskrawl: Idle ARPG
Core design is idle gameplay, running in background with minimal active input required.
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+5.0
懒人修仙传2
Core gameplay is idle and automated; players often leave the game running for long periods with minimal interaction.
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+5.0
Idle Land of Exile
Core gameplay is idle/AFK style with long unattended sessions and minimal active input.
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+5.0
Loot Tycoon
Core gameplay loop is idle and automated; players often run the game in the background.
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+5.0
Cycle Idle RPG
Designed for intermittent play with significant offline progress and long cooldowns; players check in occasionally.
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+5.0
WIN THE GAME!
Designed for idling to unlock achievements automatically; many players leave it running in background.
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+5.0
Between Adventures IDLE
Designed as an idle game with offline progression and passive advancement as core features.
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+5.0
Idlequarium
Core gameplay is idle-based, designed for background play and minimal active input.
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+4.0
Snail Simulator
Game supports casual play and can be played alongside other activities; auto-move features enable passive engagement.
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+4.0
Momotype
Short sessions and simple gameplay allow for casual, intermittent play.
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+4.0
Banyu Lintar Angin - Little Storm -
Short, casual experience suitable for filling small time gaps
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+4.0
The NOexistenceN of Lilith
Designed to run in the background with idle animations and occasional interactions.
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+4.0
Koishi Navigation Desktop Youkai
Designed to run in the background as a desktop companion with minimal active engagement.
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