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Idle
Filling time between tasks
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Play style 02
Designed as an idle game to run in the background with periodic interaction; supports casual, low-attention play.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
懒人修仙传2
Core gameplay is idle and automated; players often leave the game running for long periods with minimal interaction.
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+4.0
Midori no Kaori
Supports idle play with auto mode and background running, suitable for casual or intermittent engagement.
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+5.0
Realm Revolutions
Core gameplay is idle/incremental with long waiting periods and background progression.
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+5.0
Crazy Oddballs: Idle RPG
Core gameplay is idle-based, allowing progress without constant attention.
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+4.0
Inn Tycoon
Game supports idle play with long waiting periods and minimal required interaction, suitable for multitasking.
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+4.0
Skeleseller
Game supports idle play with automated resource gathering and progression during player absence.
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+5.0
Bomb Farm
Designed as an idle/AFK game with automated progression and minimal required attention.
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+5.0
Coin Push RPG
Designed as a semi-idle game with auto-coin drop and passive progression; can be played in background.
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+5.0
Garden Galaxy
Designed as an idle game with passive coin collection and background play encouraged.
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+4.0
Beneath The Surface
Idle/clicker style gameplay designed for casual, intermittent play.
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+4.0
Tiny Aquarium: Social Fishkeeping
Game supports idle play with passive income, tiny mode, and screensaver mode for background engagement.
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+4.0
Soda Dungeon
Designed for idle play with auto-battle and background progression.
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+4.0
Nexus Legacy
Game supports idle play with long timers, background progression, and intermittent active engagement.
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+4.0
Idle Pixel Fantasy
Designed as an idle game with long periods of passive play and short active interactions.
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+4.0
Click Click Dig: Prologue
Designed as an idle game with long sessions, offline progress, and time-gated mechanics encouraging intermittent play.
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+5.0
Nomad Idle
Core gameplay is idle with automatic combat and progression; players often leave game running for long periods.
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+4.0
Crusaders Quest : Hero Town
Designed as an idle game to run in background with periodic player input; some manual actions required but largely…
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+5.0
Prosperous Universe
Gameplay involves long real-time waits and slow progression, encouraging short daily sessions and background play.
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+5.0
Idle Monster TD: Evolved
Core gameplay is idle with long periods of passive progression and intermittent active management.
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+5.0
Librarian: Tidy Up the Arcane Library!
Players can engage with the game in a relaxed, idle manner.
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+5.0
Scapewatch: Idle MMO
Designed as a true idle MMO with offline progression and options to reduce active playtime.
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+5.0
Therian Saga
Core gameplay involves queuing tasks and waiting hours or days for completion, supporting idle play style.
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+4.0
Cast n Chill
Idle mode allows background play and casual engagement, fitting for multitasking.
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+5.0
Birdwatching Notebook
Designed as an idle desktop companion that runs in the background with occasional player interaction.
Same motivation, different experiences
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Explore different sides of idle, grouped by what players enjoy.
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Mix in another motivation, or find an experience with less of something else.


