a new life. Thumbnail

a new life. similar games & best alternatives

a new life.

PC (Microsoft Windows), Linux, iOS, Mac, Android • 2020

Related articles

Quick resume

When your loved one hurts you, what do you do? A classic love story about letting go.

Global score

97/100

Genres

Indie, Visual Novel

Pros

  • Beautiful art and music
  • Emotionally impactful story
  • Meaningful player choices
  • Lgbtq+ representation
  • Multiple endings and replayability

Cons

  • Short playtime
  • Limited gameplay mechanics
  • Some players find story too sad
  • Minimal player customization
  • Lack of depth compared to other visual novels

Motivations

  • Autonomy
    4

    "Players make meaningful choices that affect story outcomes and character interactions, indicating control over decisions."

  • Competence
    -2

    "Gameplay involves reading and choosing dialogue options with minimal skill challenge or technical mastery."

  • Competition
    -5

    "No evidence of competitive elements; focus is on personal narrative experience without comparison to others."

  • Continuation
    3

    "Multiple endings and replayability encourage players to return and explore different story paths."

  • Cooperation
    -5

    "Single-player visual novel experience with no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Players influence story progression through choices, but within a predefined narrative structure."

  • Domination
    -5

    "No elements of exerting control or superiority over others; experience is personal and empathetic."

  • Escapism
    4

    "Players use the game to emotionally engage and escape into a touching fictional story, often for catharsis."

  • Expectation
    -4

    "Players engage voluntarily driven by intrinsic interest and emotional connection to the story."

  • Experimenting
    3

    "Players explore different dialogue choices and endings, experimenting with narrative outcomes."

  • Exploration
    2

    "Exploration is narrative-based, discovering different story branches and emotional experiences."

  • Expression
    1

    "Limited player customization; expression mainly through choice of dialogue rather than visual or avatar changes."

  • Fantasy
    -4

    "Story grounded in realistic, relatable life situations and emotions without fantastical elements."

  • Fellowship
    -4

    "Primarily a solitary experience with minimal social interaction or community involvement."

  • Growth
    3

    "Players reflect on emotional themes and personal development through story engagement."

  • Health
    -5

    "No physical activity or health-related gameplay; sedentary visual novel experience."

  • Idle
    -4

    "Requires focused attention to follow story and make choices; not designed for background play."

  • Intimacy
    4

    "Strong emotional connection to characters and story; evokes empathy and personal feelings."

  • Leadership
    -5

    "No leadership or group management elements; purely narrative-driven single-player."

  • Progression
    2

    "Progression through unlocking multiple endings and story branches, but no item or power accumulation."

  • Relaxation
    4

    "Calm, soothing music and art style create a relaxing atmosphere despite emotional content."

  • Sensation
    3

    "Enjoyment derived from aesthetic visuals and music that enhance emotional experience."

  • Status
    -5

    "No social status or recognition mechanics; experience is private and personal."

  • Story
    5

    "Core motivation is narrative immersion with emotional, branching storylines and character development."

  • Strategy
    -3

    "Choice-based gameplay involves limited planning; decisions affect story but no complex problem solving."

  • Thrill
    1

    "Some emotional suspense from story outcomes, but overall controlled and contemplative experience."

  • Value
    4

    "Players perceive strong emotional and artistic value for a low price and short playtime."

  • Violence
    -5

    "No combat or destructive elements; focus on emotional and relational content."

  • Survival
    -4

    "No survival mechanics or threat avoidance; story explores emotional survival rather than gameplay."

Similar games

    Last update: 06/03/2026