Tide—1927— similar games & best alternatives

Tide—1927—

2023

Should you play it?

In the 16th year of the Republic of China, Shanghai. Bai Youfu, a young girl who was dissatisfied with the arranged marriage, saw the news of her fiancé's murder in the newspaper one day, pointing to the innocent woman as the murderer. In order to protect her father, she decides to leave home.

What works

  • Deep and engaging historical narrative
  • Multiple endings and branching storylines
  • Strong character development and emotional depth
  • Beautiful cg art and atmospheric music
  • Independent development with thoughtful cultural context

Things to keep in mind

  • Protagonist often perceived as passive or lacking agency
  • Limited gameplay mechanics beyond reading and choice
  • Some storylines or character arcs feel abrupt or underdeveloped
  • Lack of voice acting and full localization limits accessibility
  • Ui and technical issues reported (e.g., windowed mode only)

What to play next

Top picks

Games that feel the closest overall

  • Love Curse: Find Your Soulmate

  • The logic of the miniature garden

  • Endless Jade Sea -Midori no Umi-

  • 局外人 L'Etranger

  • Suicide Countdown: 7 Days

  • 风岬-The Everlasting lovestory at the Windcap

  • Major\Minor

  • 爱人 Lover

  • My Big Sister

Search more ->

Hidden Gems

Less popular games with surprisingly high similarity

  • Sorry! I surrounded beauty!

  • Shanghai Summer

  • Asphyxia

If you liked…

Recommendations by what you enjoyed most

  • Story

    It was a human.

  • Continuation

    Ideology in Friction

  • Escapism

    Breakout 13

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph

Similarity map

Each dot is a game. They are arranged from the game’s motivation profile. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Tide—1927—: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Intimacy. It leans lower than usual among comparable games on Competence, Expression.

Last update: 26/07/2026