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Battlefield™ V similar games & best alternatives

Battlefield™ V

PC (Microsoft Windows) • 2020

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Quick resume

This is the ultimate Battlefield V experience. Enter mankind’s greatest conflict with the complete arsenal of weapons, vehicles, and gadgets plus the best customization content of Year 1 and 2.

Global score

71/100

Genres

Action

Similar games

    Pros

    • Stunning graphics and immersive sound design
    • Engaging and skill-based gunplay
    • Strong emphasis on squad cooperation and teamwork
    • Varied maps and tactical gameplay options
    • Ongoing content updates and active community

    Cons

    • Presence of cheaters impacting multiplayer experience
    • Short and less impactful single-player campaign
    • Initial launch controversies and inconsistent post-launch support
    • Occasional technical issues and bugs
    • Historical inaccuracies and some design choices alienated purists

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Cooperation. It leans lower than usual among comparable games on Fantasy, Relaxation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players have freedom to choose classes, weapons, and tactics, with some strategic building and squad coordination, indicating moderate player control."

    • Competence
      4

      "The game offers challenging gunplay, skill-based shooting, and tactical teamwork, with achievements requiring mastery and strategic thinking."

    • Competition
      4

      "Multiplayer modes emphasize competition with ranked play, leaderboards, and skill challenges against other players."

    • Continuation
      3

      "Players report long play sessions, habitual engagement, and ongoing content updates encouraging continued play."

    • Cooperation
      5

      "Strong emphasis on squad-based teamwork, revives, squad reinforcements, and coordinated objectives."

    • Creativity
      2

      "Players can build fortifications and customize weapons and soldiers, allowing some creative tactical expression."

    • Domination
      3

      "Competitive multiplayer includes exerting superiority over others, though balanced by team cooperation."

    • Escapism
      4

      "Immersive WWII setting and cinematic battles provide strong escape from real life stress."

    • Expectation
      -3

      "Players engage primarily from intrinsic interest and enjoyment rather than obligation or external pressure."

    • Experimenting
      3

      "Players experiment with different classes, weapons, vehicles, and tactics to find effective strategies."

    • Exploration
      3

      "Varied maps and dynamic environments encourage discovery and tactical exploration."

    • Expression
      3

      "Customization of characters and weapons allows personal expression within the game."

    • Fantasy
      -2

      "While set in WWII, the game takes liberties with historical accuracy and includes some fictional elements."

    • Fellowship
      4

      "Players feel part of a community through squad play, multiplayer cooperation, and shared objectives."

    • Growth
      4

      "Players develop skills, learn maps, and improve tactics over time, supported by achievements and progression."

    • Health
      -4

      "Primarily sedentary gameplay with no physical activity elements."

    • Idle
      -3

      "Requires focused attention and continuous engagement during matches."

    • Intimacy
      2

      "Some social interaction and camaraderie within squads, though limited emotional depth."

    • Leadership
      3

      "Squad leaders have authority to call in reinforcements and guide team strategy."

    • Progression
      4

      "Players accumulate weapons, upgrades, and experience points through gameplay."

    • Relaxation
      -2

      "Gameplay involves tension and high stakes, with moments of stress and frustration."

    • Sensation
      4

      "High sensory stimulation from detailed graphics, sound design, and explosive action."

    • Status
      3

      "Recognition through achievements, ranks, and multiplayer visibility motivates players."

    • Story
      2

      "Single-player War Stories provide narrative immersion, though campaign is short and secondary."

    • Strategy
      4

      "Strategic planning, squad coordination, and tactical use of fortifications and vehicles are key."

    • Thrill
      4

      "Players experience suspense, risk, and adrenaline in large-scale battles and intense firefights."

    • Value
      2

      "Good value especially when purchased on sale; ongoing content adds to longevity."

    • Violence
      5

      "Core gameplay centers on combat, destruction, and warfare."

    • Survival
      3

      "Players must avoid death, manage resources like ammo and health, and survive enemy attacks."

    Last update: 29/04/2026