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Verdun

PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, PlayStation 5, Linux • 2015

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Quick resume

Merciless trench warfare immerses you and your squad in intense battles of attack and defense. Verdun is the first multiplayer FPS set in an authentic World War One setting offering a rarely seen battlefield experience.

Global score

86/100

Genres

Action, Indie, Massively Multiplayer, Simulator, Strategy, Shooter

Similar games

    Pros

    • Authentic ww1 atmosphere and setting
    • Team-based squad gameplay with roles
    • Realistic weapon mechanics and lethal combat
    • Active developer support and free updates
    • Immersive sound and visual design

    Cons

    • High learning curve for new players
    • Limited game modes and maps
    • Performance and optimization issues reported
    • Small player base at times
    • Limited customization and narrative depth

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Fantasy, Expression, Creativity.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can choose from multiple classes and squads with different roles and weapons, and coordinate tactics, but gameplay is structured around attack/defense phases and squad roles."

    • Competence
      4

      "High skill ceiling due to realistic ballistics, one-shot kills, tactical positioning, and team coordination; learning curve is steep but rewarding."

    • Competition
      3

      "Presence of ranking, squad leveling, and team-based objectives encourages competitive play, though some matches include bots."

    • Continuation
      4

      "Players report long play sessions and habitual engagement due to immersive gameplay and ongoing updates."

    • Cooperation
      5

      "Squad-based gameplay with roles, squad leader commands, and bonuses for teamwork strongly emphasize cooperation."

    • Creativity
      -2

      "Limited customization mainly through squad and class selection; gameplay follows historically accurate roles and loadouts."

    • Domination
      -3

      "Emphasis on team and squad equality; no evidence of trash talk or power imposition; gameplay discourages solo dominance."

    • Escapism
      4

      "Immersive WW1 atmosphere and intense combat provide strong escape from real life stresses."

    • Expectation
      -4

      "Players engage voluntarily out of interest in WW1 and tactical gameplay; no indication of obligation or pressure."

    • Experimenting
      2

      "Players experiment with different classes, weapons, and squad tactics within structured gameplay."

    • Exploration
      1

      "Maps are historically accurate with some hidden elements, but gameplay is focused on trench lines rather than open exploration."

    • Expression
      -3

      "Limited character or environment customization; focus on historical accuracy and preset aesthetics."

    • Fantasy
      -4

      "Strong focus on realistic WW1 setting and authentic weapons; no fantasy or fictional elements."

    • Fellowship
      4

      "Players feel part of squads and communities; positive social interactions and team identity are common."

    • Growth
      4

      "Progression through leveling up classes and squads, unlocking weapons and abilities, and improving skills."

    • Health
      -4

      "Typical sedentary FPS gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires constant attention and focus due to fast-paced, lethal combat and tactical demands."

    • Intimacy
      -3

      "Social interactions are mostly functional and tactical within squads; limited evidence of close emotional relationships."

    • Leadership
      4

      "Squad leaders have authority to give orders, call artillery and gas attacks, and influence team tactics."

    • Progression
      4

      "Players accumulate experience points, unlock weapons, and improve squad capabilities over time."

    • Relaxation
      -3

      "Gameplay is tense and stressful with frequent deaths and high stakes; not focused on relaxation."

    • Sensation
      3

      "Immersive sound design, gore effects, and atmospheric visuals provide strong sensory stimulation."

    • Status
      3

      "Ranking systems and squad progression provide social recognition and status among players."

    • Story
      1

      "No narrative or single-player story; historical context and atmosphere provide some narrative immersion."

    • Strategy
      4

      "Strong emphasis on tactical decision-making, squad coordination, and battlefield positioning."

    • Thrill
      4

      "High tension and suspense from lethal combat, gas attacks, and artillery bombardments."

    • Value
      4

      "Players appreciate free updates, historical accuracy, and engaging gameplay for the price."

    • Violence
      4

      "Realistic depiction of combat, gore, and death; emphasis on lethal weaponry and brutal battlefield conditions."

    • Survival
      5

      "Core gameplay revolves around staying alive, avoiding death from one-shot kills, and tactical defense."

    Last update: 29/04/2026