Rising Storm 2: Vietnam similar games & best alternatives
Rising Storm 2: Vietnam
2017
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Quick resume
Red Orchestra Series' take on Vietnam: 64-player MP matches; 20+ maps; US Army & Marines, PAVN/NVA, NLF/VC; Australians and ARVN forces; 50+ weapons; 4 flyable helicopters; mines, traps and tunnels; Brutal. Authentic. Gritty. Character customization. And napalm in the morning.
Global score
87/100
Genres
Action, Massively Multiplayer, Simulator, Strategy, Shooter, Indie
Similar games
Pros
- Realistic and immersive vietnam war atmosphere
- High skill ceiling with rewarding tactical gameplay
- Strong emphasis on teamwork and leadership roles
- No pay-to-win mechanics, cosmetic-only dlc
- Active community and mod support
Cons
- Small player base and limited official maps
- Occasional bugs and technical issues
- Steep learning curve may deter casual players
- Some toxic behavior in community
- Limited vehicle variety (mostly helicopters)
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Leadership. It leans lower than usual among comparable games on Fantasy, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to choose roles, classes, and tactics including commander, squad leader, pilot, or infantry, with strategic decisions impacting gameplay."
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Competence5
"High skill ceiling with realistic gunplay, recoil, ballistics, and tactical team coordination required; players improve through learning maps, weapons, and roles."
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Competition3
"Competitive multiplayer with team-based objectives and player rankings, but focus is on team success rather than individual leaderboard competition."
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Continuation4
"Many players report long play sessions, habitual engagement, and strong attachment to the game and community."
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Cooperation5
"Strong emphasis on teamwork, squad coordination, obeying commanders, and cooperative tactics essential for success."
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Creativity2
"Customization of characters and some tactical creativity in role choice and strategy, but gameplay follows structured military roles and objectives."
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Domination-2
"While some toxic behavior exists, the game culture emphasizes teamwork and mutual respect; domination over others is not a core feature."
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Escapism4
"Immersive Vietnam War setting with atmospheric sound and visuals provides strong escape from real life."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."
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Experimenting3
"Players explore different roles, weapons, and tactics; mod support and community maps encourage experimentation."
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Exploration3
"Maps feature diverse environments including jungles, tunnels, and urban areas, encouraging discovery and tactical exploration."
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Expression3
"Character customization options allow personal expression within historical context."
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Fantasy-4
"Highly realistic and historically grounded Vietnam War simulation with minimal fantasy elements."
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Fellowship4
"Players form strong community bonds, clans, and friendships; voice chat and teamwork foster social connection."
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Growth5
"Steep learning curve with continuous skill development in shooting, tactics, and team coordination."
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Health-5
"Typical sedentary gameplay with no physical activity involved."
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Idle-4
"Requires constant attention and focus during matches; not suited for casual or background play."
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Intimacy2
"Some social interaction and camaraderie within squads and communities, but limited to multiplayer teamwork."
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Leadership5
"Commander and squad leader roles provide strong leadership opportunities influencing team success."
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Progression3
"Progression through leveling unlocks cosmetic customization and roles, but no pay-to-win elements."
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Relaxation-3
"Gameplay is tense and challenging with frequent death and high stakes, not focused on relaxation."
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Sensation4
"Immersive sound design, visual effects, and intense combat provide strong sensory stimulation."
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Status2
"Recognition within community and clans exists but is not a primary motivation."
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Story3
"Historical Vietnam War setting and campaign mode provide narrative context and immersion."
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Strategy5
"Heavy emphasis on tactical thinking, planning, and coordinated team strategies."
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Thrill4
"High suspense and tension from realistic combat, sudden death, and unpredictable enemy encounters."
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Value4
"Good value for price with no paywalls, cosmetic-only DLC, and frequent free updates."
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Violence5
"Brutal combat with realistic gunfire, explosions, napalm, and gore central to gameplay."
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Survival4
"Core gameplay involves avoiding death, managing resources, and tactical positioning to survive."
Last update: 29/04/2026