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Hell Let Loose

PlayStation 5, Xbox Series X|S, PC (Microsoft Windows) • 2021

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Quick resume

Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.

Global score

82/100

Genres

Action, Indie, Massively Multiplayer, Simulator, Strategy, Shooter

Pros

  • Highly immersive and realistic wwii experience
  • Strong emphasis on teamwork and communication
  • Large, detailed maps with tactical depth
  • Diverse class system with meaningful roles
  • Active and supportive community

Cons

  • Steep learning curve for new players
  • Requires microphone and communication for best experience
  • Occasional bugs and performance issues
  • Slow-paced gameplay may frustrate casual players
  • Some vehicle and movement physics quirks

Motivations

  • Autonomy
    4

    "Players have freedom to choose roles, tactics, and actions within a large battlefield and complex team structure."

  • Competence
    5

    "High skill ceiling with steep learning curve; players experience rewarding mastery of roles and mechanics."

  • Competition
    2

    "Competitive team-based gameplay with emphasis on winning matches, but less focus on individual ranked competition."

  • Continuation
    4

    "Players report habitual, long sessions and strong attachment despite frustration and difficulty."

  • Cooperation
    5

    "Strong emphasis on teamwork, communication, and coordinated squad and commander roles."

  • Creativity
    2

    "Some creativity in tactical approaches and role play, but within structured military simulation constraints."

  • Domination
    -3

    "Community values teamwork and mutual respect; toxic behavior is discouraged and punished."

  • Escapism
    4

    "Players use the game as intense immersion and escape from real life, including stress relief and distraction."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."

  • Experimenting
    3

    "Players explore different roles, tactics, and strategies within the game’s complex systems."

  • Exploration
    3

    "Large maps and tactical depth encourage discovery and learning of terrain and enemy positions."

  • Expression
    -2

    "Limited customization; players mostly use preset classes and uniforms with minimal cosmetic modifications."

  • Fantasy
    -4

    "Strong focus on realistic WWII simulation and plausible scenarios rather than imaginative fiction."

  • Fellowship
    4

    "Players feel part of a community with shared goals and collaborative achievements."

  • Growth
    4

    "Steep learning curve and skill development are core to player progression and satisfaction."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires constant attention and focus during matches; not suited for passive or background play."

  • Intimacy
    3

    "Players form close bonds within squads and teams through voice communication and shared experiences."

  • Leadership
    5

    "Leadership roles such as squad leader and commander are vital and highly valued."

  • Progression
    3

    "Players accumulate experience and unlock upgrades for classes and roles over time."

  • Relaxation
    -3

    "Gameplay is tense and stressful with frequent death and high stakes, limiting relaxation."

  • Sensation
    4

    "Immersive sound design and visuals provide strong sensory stimulation and emotional engagement."

  • Status
    1

    "Some recognition within community and squads, but individual status is less emphasized."

  • Story
    3

    "Historical context and realistic battle scenarios provide narrative immersion."

  • Strategy
    5

    "Heavy emphasis on tactical planning, coordination, and problem solving."

  • Thrill
    4

    "High tension and suspense from realistic combat and risk of sudden death."

  • Value
    3

    "Players perceive good value from gameplay depth and community despite some bugs and learning curve."

  • Violence
    5

    "Graphic and realistic depiction of combat, gore, and destruction."

  • Survival
    5

    "Core gameplay involves avoiding death, managing resources, and strategic defense."

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    Last update: 06/03/2026