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Bob Was Hungry

PC (Microsoft Windows) • 2015

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Quick resume

Bob Was Hungry is a challenging precision platformer with many levels designed to truly test your platforming skills. Play alone or online with 2-8 player co-op and make your way through countless perils to feed your bob!

Global score

88/100

Genres

Indie, Platform

Pros

  • Challenging and precise platforming
  • Fun multiplayer co-op for up to 8 players
  • Large number of levels and replayability
  • Tight controls and responsive gameplay
  • Affordable price especially on sale

Cons

  • High difficulty may frustrate some players
  • Occasional multiplayer connection issues
  • Lack of checkpoints increases repetition
  • Graphics and story are minimal and basic
  • Randomized collectible drops can be annoying

Motivations

  • Autonomy
    4

    "Players have full control over their character's precise movements and decisions in challenging platforming levels."

  • Competence
    5

    "The game is highly skill-based with difficult levels requiring mastery of precise jumps and timing, rewarding player improvement."

  • Competition
    3

    "Includes competitive multiplayer modes and leaderboards, but also supports casual cooperative play."

  • Continuation
    4

    "Players report long play sessions and repeated attempts due to difficulty, indicating strong engagement and habitual play."

  • Cooperation
    4

    "Supports up to 8-player online co-op with shared death modes, encouraging teamwork and mutual support."

  • Creativity
    -2

    "Gameplay follows established platformer design with limited player-driven creation or modification."

  • Domination
    -3

    "Multiplayer emphasizes shared experiences and cooperation rather than exerting dominance or power over others."

  • Escapism
    3

    "Players use the game as a challenging distraction and stress relief, escaping real-life through intense gameplay."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, not out of obligation or pressure."

  • Experimenting
    2

    "Players explore different strategies and paths to overcome difficult levels, though within a fixed gameplay framework."

  • Exploration
    2

    "Optional collectibles and secret sauces encourage some exploration beyond the main path."

  • Expression
    1

    "Limited character color customization allows some personal expression, but no extensive avatar or environment modification."

  • Fantasy
    1

    "The game features a whimsical premise with an anthropomorphic meatball character and food-themed worlds."

  • Fellowship
    4

    "Strong community and social interaction through multiplayer co-op and shared experiences."

  • Growth
    4

    "Players develop platforming skills and improve through repeated attempts and learning level patterns."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires constant attention and precise input; not suited for casual or background play."

  • Intimacy
    3

    "Multiplayer fosters close social bonds and shared emotional experiences among friends."

  • Leadership
    -2

    "Multiplayer is cooperative with shared responsibilities rather than hierarchical leadership roles."

  • Progression
    3

    "Players progress through many levels and unlock achievements, though no complex item or upgrade systems."

  • Relaxation
    -3

    "High difficulty and frequent failure create tension and frustration rather than relaxation."

  • Sensation
    2

    "Colorful visuals and energetic music provide moderate sensory stimulation and emotional engagement."

  • Status
    1

    "Achievements and leaderboards offer some recognition, but social status is not a primary focus."

  • Story
    -2

    "Minimal narrative focused on a simple premise; gameplay is the main focus rather than story immersion."

  • Strategy
    3

    "Levels require planning and problem solving to navigate hazards and optimize routes."

  • Thrill
    3

    "Players experience suspense and relief through challenging jumps and near-fail moments."

  • Value
    4

    "Players find strong value especially at discounted prices, praising the amount of content and multiplayer fun."

  • Violence
    1

    "Contains cartoonish deaths and hazards but no graphic violence; destruction is minimal and stylized."

  • Survival
    3

    "Players must avoid hazards and death to progress, requiring careful resource (lives) management despite forgiving respawns."

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    Last update: 06/03/2026