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DUSK

Nintendo Switch, PC (Microsoft Windows), Linux, Xbox Series X|S, Mac, PlayStation 4 • 2018

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Quick resume

Battle through an onslaught of mystical backwater cultists, possessed militants & even darker forces as you attempt to discover just what lurks beneath the Earth in this retro FPS inspired by the '90s legends.

Global score

97/100

Genres

Action, Indie, Shooter

Pros

  • Fast and fluid movement and combat
  • Creative and varied level design
  • Immersive and eerie atmosphere
  • Excellent soundtrack and sound design
  • High replayability with secrets and modes

Cons

  • Some levels can be confusing or cramped
  • Boss fights occasionally frustrating
  • Lack of cooperative multiplayer
  • Difficulty spikes may frustrate some players
  • Minimal narrative depth

Motivations

  • Autonomy
    4

    "Players have freedom to explore levels, choose weapons, and experiment with movement and combat styles."

  • Competence
    4

    "The game offers challenging combat, skillful movement (bunny hopping), and requires mastery of level layouts and enemy tactics."

  • Competition
    -3

    "Focus is on single-player experience and personal skill improvement; multiplayer exists but is niche and not emphasized."

  • Continuation
    5

    "Highly addictive gameplay with players reporting long playtimes and repeated returns to the game."

  • Cooperation
    -4

    "Primarily a single-player game with limited or no cooperative gameplay mentioned."

  • Creativity
    3

    "Level design is highly creative and varied; players can experiment with movement and combat approaches."

  • Domination
    -2

    "No strong evidence of dominating others; multiplayer is not a major focus and social interactions are limited."

  • Escapism
    4

    "Players use the game as a thrilling distraction with immersive atmosphere and intense action."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and enjoyment, not obligation."

  • Experimenting
    4

    "Players try different weapons, movement techniques, and explore secrets and level mechanics."

  • Exploration
    4

    "Strong emphasis on discovering secrets, hidden areas, and varied level environments."

  • Expression
    -3

    "Limited customization or avatar personalization; focus is on gameplay rather than self-expression."

  • Fantasy
    4

    "Game features supernatural, horror, and eldritch themes creating an imaginative fictional world."

  • Fellowship
    -3

    "Minimal social or community interaction; mostly a solo experience."

  • Growth
    3

    "Players develop skills in movement, combat, and map navigation; learning curve present."

  • Health
    -4

    "Typical sedentary FPS gameplay with no physical activity elements."

  • Idle
    -4

    "Requires continuous focus and engagement; fast-paced action demands attention."

  • Intimacy
    -4

    "No evidence of close social relationships or emotional sharing in gameplay."

  • Leadership
    -4

    "No leadership or group management roles; single-player focus."

  • Progression
    3

    "Players collect weapons, power-ups, and unlock secrets as they advance through episodes."

  • Relaxation
    -3

    "Gameplay is intense and fast-paced, creating tension rather than relaxation."

  • Sensation
    4

    "Strong sensory stimulation from sound design, music, and visual effects."

  • Status
    -3

    "No strong emphasis on social recognition or leaderboards."

  • Story
    2

    "Narrative is minimal but atmospheric, with environmental storytelling and lore."

  • Strategy
    3

    "Players use tactical movement, weapon choice, and level knowledge to overcome challenges."

  • Thrill
    4

    "High suspense and adrenaline from fast combat and horror elements."

  • Value
    4

    "Players report high satisfaction and replayability, feeling the game is worth the price."

  • Violence
    5

    "Core gameplay involves combat, shooting, and destruction of enemies."

  • Survival
    3

    "Players must avoid damage and manage resources to survive challenging encounters."

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    Last update: 06/03/2026