Obama similar games & best alternatives
Obama
2022
Related articles
Quick resume
Obama is a third person action-adventure game with bullet-hell inspired combat. Cleanse an unknown alien planet of the beasts that now inhabit it. Find out who is in command and reveal their ultimate goal.
Global score
89/100
Genres
Adventure, Indie, Platform
Similar games
Pros
- Innovative and fun combat mechanics
- Strong multiplayer co-op experience
- Engaging boss fights and exploration
- High replayability and secrets
- Free to play with high production value
Cons
- Camera and visibility issues reported
- Platforming sections can be frustrating
- Boss fights sometimes repetitive
- Performance and optimization problems
- Limited narrative clarity and depth
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have control over movement, combat, and exploration with grappling hooks and multiple jumps, allowing freedom in approach."
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Competence3
"Combat and platforming require skill and mastery; bosses present challenging mechanics and movement demands."
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Competition1
"Some leaderboard or rank grind mentioned, but mostly cooperative and personal challenge focused."
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Continuation3
"Players report replayability, multiple playthroughs, and habitual engagement with friends."
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Cooperation4
"Supports multiplayer co-op with up to 99 players; many reviews emphasize playing with friends."
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Creativity2
"Exploration and discovery of secrets encourage creative engagement, though core gameplay is structured."
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Domination-3
"Focus is on cooperative play and shared experiences rather than exerting superiority or power over others."
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Escapism4
"Many players describe the game as life-changing, immersive, and a way to escape real-life problems."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or pressure."
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Experimenting3
"Players explore mechanics like grappling and combat tactics; some experimentation with movement and boss strategies."
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Exploration4
"Game world includes secrets, easter eggs, and encourages curiosity-driven exploration."
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Expression-2
"Limited customization or avatar personalization; focus is on gameplay rather than self-expression."
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Fantasy4
"Imaginative setting with surreal bosses, bullet hell combat, and fantasy elements."
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Fellowship4
"Strong community and social play aspects; many reviews mention shared experiences and group play."
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Growth3
"Players develop skills in combat and movement; some report learning curve and mastery."
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Health-5
"No physical activity or health-related gameplay elements."
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Idle-3
"Requires focused attention during combat and platforming; not a background or idle game."
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Intimacy2
"Some social bonding through cooperative play and shared experiences, though not deeply emotional connections."
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Leadership-2
"Cooperative play without emphasis on leadership or authoritative roles."
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Progression3
"Players progress through bosses and unlock areas; some grind for leaderboards mentioned."
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Relaxation1
"Some players find it relaxing and enjoyable, but others mention tension and difficulty."
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Sensation3
"Visuals, music, and boss fights provide sensory stimulation and excitement."
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Status1
"Some leaderboard and achievement recognition, but mostly personal and cooperative focus."
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Story3
"Narrative is subtle and mysterious but present; story elements and lore are appreciated by players."
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Strategy3
"Combat requires timing and tactical use of ranged and melee attacks; some puzzle elements."
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Thrill3
"Boss fights and bullet hell elements provide suspense and excitement."
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Value5
"Free game with high quality content and positive player feedback on value."
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Violence3
"Combat involves attacking bosses with sword and magic; moderate level of combat violence."
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Survival2
"Players must avoid damage and manage positioning to survive boss attacks."
Last update: 29/04/2026