Crazy Machines 3 similar games & best alternatives
Crazy Machines 3
2016
Related articles
Quick resume
Crazy Machines 3 is the latest, greatest, most amazing and craziest part of the series and fascinates once more with physic-based puzzles. Build your own crazy machines and share your awesomeness across the world thanks to the Steam® Workshop.
Global score
94/100
Genres
Simulator, Strategy, Indie, Puzzle
Similar games
Pros
- Robust and creative level editor
- Challenging and varied puzzles
- Nostalgic appeal and engaging physics
- Extensive community workshop content
- Relaxing music and atmosphere
Cons
- Some puzzles require precise placement causing frustration
- Limited narrative and social interaction
- Occasional physics quirks and bugs
- Repetitive mechanics in some levels
- No multiplayer or cooperative gameplay
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Expression, Creativity. It leans lower than usual among comparable games on Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to build and experiment with machines, create custom levels and parts, and solve puzzles in multiple ways."
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Competence3
"Puzzles range from easy to very challenging, requiring skillful problem solving and precise placement of parts."
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Competition-3
"Focus is on individual puzzle solving and creativity; limited competitive elements mainly through community challenges."
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Continuation4
"Many players report long sessions, extended engagement via workshop content and level editor."
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Cooperation-4
"Gameplay is primarily single-player puzzle solving with minimal direct cooperation."
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Creativity5
"Robust level editor and custom part creation encourage extensive creative experimentation."
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Domination-5
"No evidence of dominance or power over others; interactions are equal and collaborative."
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Escapism3
"Players use the game as a relaxing, stress-relieving mental exercise and nostalgic escape."
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Expectation-4
"Engagement driven by intrinsic interest, nostalgia, and personal enjoyment rather than obligation."
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Experimenting5
"Strong emphasis on trying new contraption designs, tinkering with physics, and exploring mechanics."
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Exploration2
"Some exploration of new puzzle solutions and user-created content, but mostly within known environments."
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Expression4
"Customization of machines, parts, and levels allows for personal expression and creativity."
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Fantasy-2
"Grounded in realistic physics and plausible mechanisms rather than imaginative fiction."
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Fellowship-3
"Community sharing exists but gameplay is mostly solitary with limited social interaction."
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Growth4
"Players develop problem-solving skills, creativity, and understanding of physics concepts."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention and thoughtful engagement rather than casual or background play."
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Intimacy-5
"No evidence of close social or emotional relationships formed through gameplay."
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Leadership-5
"No leadership or authoritative roles; players act independently or collaboratively without hierarchy."
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Progression3
"Progression through levels and unlocking new puzzles, plus creation and sharing of content."
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Relaxation3
"Many players find the game relaxing with soothing music and satisfying puzzle solving."
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Sensation2
"Enjoyable visual and auditory feedback but not highly intense sensory stimulation."
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Status-4
"Little focus on social recognition or status; achievements are personal and community is casual."
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Story-3
"Minimal narrative focus; gameplay centers on puzzles and mechanics rather than story."
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Strategy4
"Requires logical thinking, planning, and problem solving to design effective machines."
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Thrill-2
"Low risk and suspense; gameplay is calm and methodical rather than thrilling."
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Value4
"Players report high value for price, especially with workshop content and replayability."
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Violence-4
"Focus on constructive building and puzzle solving rather than combat or destruction."
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Survival-5
"No survival or threat avoidance elements; stable puzzle environments."
Last update: 29/04/2026