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死寂(Deathly Stillness) similar games & best alternatives

死寂(Deathly Stillness)

PC (Microsoft Windows) • 2021

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Quick resume

This is a boring zombie game with no plot, not an officially released game, please don't have high expectations.

Global score

96/100

Genres

Action, Adventure, Casual, Indie, Free To Play

Similar games

    Pros

    • High quality graphics and smooth gameplay
    • Fun and satisfying zombie shooting mechanics
    • Character customization and mod skins
    • Free to play with good value
    • Potential for future development and updates

    Cons

    • Limited content with only three maps and few weapons
    • No multiplayer or cooperative modes
    • Lack of story or narrative immersion
    • Some bugs and optimization issues reported
    • Zombies sometimes too fast or unbalanced

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Expression, Violence. It leans lower than usual among comparable games on Story.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can choose characters, outfits, and maps freely, indicating some control over gameplay experience."

    • Competence
      3

      "Gameplay involves aiming, shooting, and surviving against zombies with some challenge and skill required."

    • Competition
      -3

      "No evidence of ranked modes or leaderboards; focus is on personal challenge and casual play."

    • Continuation
      2

      "Players report replaying levels multiple times and spending hours despite limited content, showing some habitual play."

    • Cooperation
      -4

      "Currently single-player only with no multiplayer or co-op modes."

    • Creativity
      2

      "Character customization and mod skins allow some creative expression, but gameplay follows preset zombie shooter formula."

    • Domination
      -4

      "No evidence of power over others or trash talk; interactions are individual and balanced."

    • Escapism
      4

      "Players use the game as a fun distraction and stress relief with immersive zombie combat and atmosphere."

    • Expectation
      -4

      "Players engage voluntarily out of interest and enjoyment, no obligation or pressure noted."

    • Experimenting
      1

      "Some experimentation with different characters, outfits, and approaches to combat, but core gameplay is consistent."

    • Exploration
      1

      "Players explore different maps and environments, though maps are limited and relatively small."

    • Expression
      3

      "Customization of characters and outfits supports player self-expression."

    • Fantasy
      4

      "Zombie apocalypse setting with exaggerated zombie behavior and character costumes supports imaginative fiction."

    • Fellowship
      -4

      "No multiplayer or community features; players mostly play solo."

    • Growth
      2

      "Players develop aiming and survival skills, though limited content restricts long-term growth."

    • Health
      -4

      "Sedentary gameplay with no physical activity involved."

    • Idle
      -3

      "Requires player focus and attention during combat; not a background or idle game."

    • Intimacy
      -5

      "No social or emotional connections reported; gameplay is individual and surface-level."

    • Leadership
      -5

      "No leadership or group management roles present."

    • Progression
      2

      "Players collect weapons and complete levels, but limited upgrades or item accumulation."

    • Relaxation
      2

      "Some players find gameplay fun and satisfying, though combat can be tense and challenging."

    • Sensation
      3

      "Visuals, sound effects, and gunplay provide sensory stimulation and excitement."

    • Status
      -4

      "No social recognition or ranking systems; achievements are personal and unnoticed."

    • Story
      -4

      "No narrative or plot; gameplay is context-free zombie shooting."

    • Strategy
      1

      "Some tactical aiming and positioning required, but overall straightforward combat mechanics."

    • Thrill
      3

      "Zombie rushes and boss fights create suspense and adrenaline moments."

    • Value
      4

      "Free game with high quality graphics and gameplay; players feel good value for time invested."

    • Violence
      5

      "Core gameplay centers on shooting and killing zombies, enjoying combat and destruction."

    • Survival
      3

      "Players must avoid being overwhelmed and manage scarce ammo to survive zombie attacks."

    Last update: 29/04/2026