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SUCCUBUS: Prologue

PC (Microsoft Windows) • 2020

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Quick resume

Become a demonic priestess of lust and use her unique skills to take revenge on your enemies. Regain your kingdom making hell tremble under your hooves! Leave no one alive if they won't bend the knee.

Global score

82/100

Genres

Action, Adventure, Free To Play, Indie

Pros

  • Unique and immersive hell environment
  • Engaging gore and violent combat
  • Character customization and rpg elements
  • Ranked arena mode with leaderboards
  • Free prologue demo with replayability

Cons

  • Performance issues and frame drops in fights
  • Clunky controls and combat animations
  • Linear level design and qte-like climbing
  • Poor english localization and dialogue
  • Graphic content not suitable for all players

Motivations

  • Autonomy
    3

    "Players can customize character appearance and equipment; combat and exploration allow player choice, though some linear sections and QTE-like climbing reduce full autonomy."

  • Competence
    3

    "Combat involves skillful melee, dodging, and execution timing; some players note clunky controls and need for polish, but overall engaging skill-based challenges."

  • Competition
    2

    "Includes ranked arena mode with leaderboards encouraging comparison with others, though much gameplay is single-player focused."

  • Continuation
    3

    "Players report enjoyment and desire to continue playing; ranked mode and unlockables encourage habitual play despite demo length."

  • Cooperation
    -5

    "Game is single-player only with no cooperative or multiplayer elements."

  • Creativity
    3

    "Customization of character and equipment available; some hub customization hinted but limited in prologue; creative gore and environment design."

  • Domination
    -3

    "No evidence of exerting control over others socially; gameplay is about personal power fantasy rather than social dominance."

  • Escapism
    4

    "Dark, immersive hell setting with grotesque and shocking content provides strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest and curiosity; no indications of obligation or external pressure."

  • Experimenting
    3

    "Players try different weapons, spells, and combat tactics; exploration of abilities and customization options."

  • Exploration
    2

    "Some exploration in hub and levels; linear progression limits open exploration but players discover lore and secrets."

  • Expression
    3

    "Character customization and armor/weapon appearance allow self-expression; hub customization planned but limited in demo."

  • Fantasy
    5

    "Strong fantasy theme with hellish demons, succubus protagonist, supernatural powers, and grotesque fictional setting."

  • Fellowship
    -5

    "No social or community features; strictly single-player experience."

  • Growth
    3

    "Players learn combat mechanics, unlock weapons and armor, and improve skills through ranked modes and progression."

  • Health
    -5

    "Sedentary gameplay with no physical activity or rehab elements."

  • Idle
    -3

    "Requires active focus during combat and exploration; not designed for background or casual idle play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; single-player focused."

  • Leadership
    -5

    "No leadership or group management features; player acts independently."

  • Progression
    4

    "RPG elements with weapon and armor upgrades, unlocking abilities, and bestiary progression."

  • Relaxation
    1

    "Some players find flow in combat and exploration, but overall fast-paced and intense with gore and horror elements."

  • Sensation
    4

    "Strong sensory stimulation through graphic visuals, gore, sound design, and intense atmosphere."

  • Status
    1

    "Ranked arena and leaderboards provide some social recognition, but mostly individual focus."

  • Story
    1

    "Minimal story in prologue; lore available in bestiary; full story promised in main game."

  • Strategy
    2

    "Combat requires some tactical use of weapons, spells, and environment; limited strategic depth noted."

  • Thrill
    3

    "Fast-paced combat and gore provide excitement and tension; some players mention suspense and challenge."

  • Value
    4

    "Free prologue demo well received; players feel good value for time spent and anticipate full game purchase."

  • Violence
    5

    "Extremely violent and gory gameplay with executions, torture, and graphic content central to experience."

  • Survival
    1

    "Combat involves avoiding damage and managing health, but not focused on survival mechanics or resource scarcity."

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    Last update: 06/03/2026