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Deepest Sword

Web browser, Android, PC (Microsoft Windows), Mac • 2021

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Quick resume

Venture deep into the Cavern of Longing in this short-yet-challenging physics platformer. Plunge your sword deep into the dragon's heart! How deep is your resolve?

Global score

87/100

Genres

Indie, Puzzle, Platform

Pros

  • Free to play
  • Challenging and skill-based gameplay
  • Unique physics-based sword mechanic
  • Speedrunning support and achievements
  • Humorous and charming pixel art style

Cons

  • Short game length
  • Steep difficulty spike in final level
  • Some frustrating controls and physics
  • Minimal narrative depth
  • Limited replay value beyond speedrunning

Motivations

  • Autonomy
    3

    "Players control the knight and sword movement freely, experimenting with physics-based mechanics to progress."

  • Competence
    4

    "The game challenges players with precise physics-based platforming and speedrunning achievements, requiring skill development."

  • Competition
    3

    "Includes leaderboards and speedrun achievements encouraging players to compete for best times."

  • Continuation
    2

    "Players often replay for speedrunning and achievement hunting, though the game is short and some quit after completion."

  • Cooperation
    -4

    "Gameplay is single-player focused with no cooperative elements mentioned."

  • Creativity
    2

    "Players experiment with sword physics and different routes, but levels are fixed and linear."

  • Domination
    -4

    "No evidence of exerting control over others; interactions are individual and non-confrontational."

  • Escapism
    3

    "Players use the game as a challenging distraction and stress relief, with some describing it as a rage outlet."

  • Expectation
    -3

    "Players engage voluntarily for fun, challenge, and speedrunning; no indication of obligation or pressure."

  • Experimenting
    3

    "Players try different sword lengths and techniques to overcome puzzles and improve speedrun times."

  • Exploration
    -2

    "Levels are mostly linear with limited new areas; focus is on mastering mechanics rather than discovering new environments."

  • Expression
    -4

    "No customization or avatar personalization; presentation is standardized pixel art."

  • Fantasy
    2

    "The game features a fantasy setting with a knight, dragon, and magical swords, but with a humorous and crude tone."

  • Fellowship
    -4

    "No social or community gameplay elements; players mostly play solo."

  • Growth
    3

    "Players develop skills in physics-based platforming and speedrunning strategies."

  • Health
    -5

    "No physical activity involved; typical sedentary gameplay."

  • Idle
    -3

    "Requires focused attention and precise control; not suitable for background or idle play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing in gameplay."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    3

    "Progression through acquiring longer swords and unlocking achievements."

  • Relaxation
    -1

    "Some players find it fun and satisfying, others report frustration and rage; mixed experience."

  • Sensation
    2

    "Enjoyable pixel art, music, and humorous dialogue provide sensory and emotional stimulation."

  • Status
    2

    "Leaderboards and achievements provide some recognition within the community."

  • Story
    -2

    "Minimal narrative; mostly context-free platforming with crude humor."

  • Strategy
    3

    "Requires planning and problem solving to navigate levels with different sword lengths."

  • Thrill
    2

    "Players experience tension and relief through challenging platforming and speedrunning attempts."

  • Value
    5

    "Free to play with good gameplay and replay value; players appreciate the time investment payoff."

  • Violence
    1

    "Game involves stabbing a dragon with a sword, but violence is cartoonish and humorous rather than graphic."

  • Survival
    -3

    "No survival mechanics; stable environment focused on platforming challenges."

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    Last update: 06/03/2026