Doorways: Old Prototype similar games & best alternatives

Doorways: Old Prototype

Linux, PC (Microsoft Windows), Mac • 2016

Should you play it?

An immersive and twisted adventure created before the official development of the Doorways saga

What works

  • Free to play
  • Good atmosphere and immersive audio
  • Challenging and engaging platforming
  • Developer notes provide interesting backstory
  • Runs well on minimal hardware

Things to keep in mind

  • No save system or pause menu
  • Short length with limited replay value
  • Clunky controls and occasional bugs
  • No multiplayer or social features
  • Some grammar and presentation issues in notes

What to play next

Top picks

Games that feels the closest overall

  • Numbra

  • Ginkgo

  • Flicker of Hope

  • Devolverland Expo

  • Echoed World

  • Medusa's Labyrinth

More violent

Games that feels like Doorways: Old Prototype but with more combat and destruction

  • Outlast 2

  • DREADTOME

  • Vigil

  • Vanishing Realms™

  • Doorways: Holy Mountains of Flesh

  • Organ Quarter

More continuation-driven

Games that feels like Doorways: Old Prototype but with an even stronger pull to keep playing

  • Lorn's Lure

  • Understanding, The Game

  • Lethe - Episode One

  • Layers of Fear

  • Ad Infinitum

  • Sheepy: A Short Adventure

Choose your own criteria ->

Similarity map

How to compare these games

Compare nearby games

Each card is a nearby game on the similarity map, compared with Doorways: Old Prototype. Swipe sideways to move between games. Titles already listed in What to play next are left out.

  • Cover and title: open that game’s page.
  • What works / keep in mind: the same highlights as the desktop comparison panel.
  • Bars: the main motivational differences versus this game.
How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Swipe to compare nearby games with Doorways: Old Prototype. These titles are not in What to play next.

Doorways: Old Prototype: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Value. It leans lower than usual among comparable games on Violence, Continuation.

Last update: 21/08/2026