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Lethe - Episode One

PC (Microsoft Windows) • 2016

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Quick resume

Lethe is a first person adventure with survival horror elements. Explore an atmospheric and frightening world and uncover the dark secrets of your origins.

Global score

85/100

Genres

Action, Adventure, Indie, Puzzle

Pros

  • Immersive horror atmosphere
  • Well-designed puzzles
  • Strong narrative through notes
  • Good graphics and sound design
  • Engaging stealth and exploration

Cons

  • Short length
  • Some physics and control bugs
  • Limited enemy ai and variety
  • Lack of replayability beyond achievements
  • No multiplayer or social features

Motivations

  • Autonomy
    4

    "Players explore freely in first-person, solve puzzles, and use telekinesis to interact with environment, indicating high control over actions."

  • Competence
    3

    "Puzzles require some thinking and skill, and stealth sections demand attention, providing moderate challenge and feedback."

  • Competition
    -5

    "Single-player experience focused on personal exploration and survival without any player-vs-player or leaderboard elements."

  • Continuation
    3

    "Many players report immersive atmosphere and story that encourage extended play sessions and replay for achievements."

  • Cooperation
    -5

    "Entirely single-player with no multiplayer or cooperative gameplay elements."

  • Creativity
    2

    "Players use telekinesis and environmental interaction creatively to solve puzzles, though within designed constraints."

  • Domination
    -5

    "No elements of exerting control or superiority over others; gameplay is solitary and survival-focused."

  • Escapism
    4

    "Strong horror atmosphere and immersive story provide escape from reality and intense emotional engagement."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest in horror and exploration, not out of obligation or pressure."

  • Experimenting
    2

    "Players experiment with telekinesis and puzzle solutions, though gameplay follows a mostly linear path."

  • Exploration
    4

    "Exploration of dark, atmospheric environments and discovery of story notes drive player curiosity."

  • Expression
    -5

    "No character customization or player-driven aesthetic expression; presentation is fixed."

  • Fantasy
    3

    "Game features supernatural elements like telekinesis and horror fiction, creating an imaginative experience."

  • Fellowship
    -5

    "No social or community features; gameplay is solitary."

  • Growth
    3

    "Players develop skills in stealth, puzzle solving, and navigation, gaining new abilities like telekinesis."

  • Health
    -5

    "Sedentary gameplay typical of first-person adventure games with no physical activity component."

  • Idle
    -4

    "Requires focused attention and continuous engagement to solve puzzles and avoid enemies."

  • Intimacy
    -5

    "No social interactions or relationship-building; solitary gameplay."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    3

    "Players progress through chapters, gain telekinetic powers, and collect notes and items advancing the story."

  • Relaxation
    -2

    "Atmosphere is tense and suspenseful with moments of fear and urgency, limiting relaxation."

  • Sensation
    3

    "Strong sensory stimulation from atmospheric sound design, lighting, and visual effects enhances emotional impact."

  • Status
    -5

    "No social recognition or status systems; achievements are personal and not publicly ranked."

  • Story
    4

    "Narrative immersion through environmental storytelling, notes, and unfolding mystery drives player engagement."

  • Strategy
    3

    "Players use logic and planning to solve puzzles and avoid enemies, requiring mental challenge."

  • Thrill
    4

    "Stealth and chase sequences create suspense and moments of intense fear and relief."

  • Value
    3

    "Players generally feel the game offers good value for price given quality, atmosphere, and gameplay length."

  • Violence
    -3

    "No combat or destruction mechanics; focus is on avoidance and puzzle solving rather than violence."

  • Survival
    3

    "Gameplay centers on avoiding enemies, managing health and stamina, and navigating hazards to survive."

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    Last update: 06/03/2026