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Doorways: Holy Mountains of Flesh

Mac, PC (Microsoft Windows), Linux • 2016

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Quick resume

Doorways: Holy Mountains of Flesh is an Immersive Horror Adventure, featuring a Complex Story and Deep Atmosphere.

Global score

79/100

Genres

Action, Adventure, Indie, Puzzle

Pros

  • Strong atmospheric horror
  • Challenging and well-designed puzzles
  • Engaging psychological story
  • Immersive audio-visual design
  • Varied and detailed environments

Cons

  • Some puzzles overly difficult or obscure
  • Poor optimization and occasional lag
  • Dark lighting can hinder visibility
  • Lack of hints or guidance
  • Short game length

Motivations

  • Autonomy
    3

    "Players explore nonlinear environments, solve puzzles, and choose paths with some freedom, though within a structured narrative."

  • Competence
    4

    "Challenging puzzles and platforming require skill and problem solving; some puzzles noted as very difficult."

  • Competition
    -5

    "No evidence of competitive elements; focus is on solo exploration and puzzle solving."

  • Continuation
    3

    "Players report immersive atmosphere and engaging story encouraging continued play, though some frustration with puzzles."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Players engage in puzzle solving and exploration within designed environments; limited player creation or modification."

  • Domination
    -5

    "No social dominance or power over others; purely individual experience."

  • Escapism
    4

    "Strong atmospheric horror and psychological themes provide immersive escape from reality."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest in horror and puzzles; no evidence of obligation or pressure."

  • Experimenting
    3

    "Players explore environments and experiment with puzzle solutions; some trial and error involved."

  • Exploration
    4

    "Exploration of diverse and atmospheric locations is a core gameplay element."

  • Expression
    -5

    "No character customization or player expression features."

  • Fantasy
    4

    "Game features surreal, psychological horror and supernatural elements beyond realistic scenarios."

  • Fellowship
    -5

    "No social or community features; solo play only."

  • Growth
    3

    "Players develop problem-solving skills and learn puzzle mechanics throughout the game."

  • Health
    -5

    "Sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention on puzzles and exploration; not suited for casual or background play."

  • Intimacy
    -5

    "No social interactions or relationship building."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    3

    "Progression through puzzle completion and story advancement; item collection is part of gameplay."

  • Relaxation
    -2

    "Tense atmosphere and challenging puzzles create sustained tension rather than relaxation."

  • Sensation
    3

    "Atmospheric audio-visual design provides sensory stimulation and emotional engagement."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    4

    "Strong narrative focus with psychological horror story and character development."

  • Strategy
    3

    "Puzzle solving requires logical thinking and planning."

  • Thrill
    3

    "Moments of suspense and chase sequences provide thrill and adrenaline."

  • Value
    1

    "Mixed user opinions on value; some find it worth price especially on sale, others note short length."

  • Violence
    3

    "Contains violent and grotesque imagery consistent with horror genre."

  • Survival
    3

    "Avoiding threats and escaping monsters is part of gameplay."

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    Last update: 06/03/2026