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Green Project

PC (Microsoft Windows) • 2020

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Quick resume

Post apocalyptic survival farming, green the world to survive !

Global score

80/100

Genres

Indie, Simulator

Pros

  • Unique survival and farming concept
  • Active and responsive developer
  • Relaxing and immersive gameplay
  • Good value for price
  • Engaging progression and ecosystem mechanics

Cons

  • Early access feel with incomplete content
  • Slow pacing and grindy early game
  • Clunky inventory and ui controls
  • Minimal narrative and character customization
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    4

    "Players have freedom to explore, experiment with planting trees, crafting, and survival strategies without strict routines."

  • Competence
    3

    "Game involves overcoming survival challenges, managing resources, and learning mechanics through trial and error."

  • Competition
    -4

    "Focus is on personal survival and progression without player-vs-player or leaderboard competition."

  • Continuation
    3

    "Many players report long play sessions and habitual return despite grind and slow pacing."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay elements."

  • Creativity
    2

    "Players can plant and arrange trees and crops, but crafting and building are somewhat limited and predefined."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is solitary and self-directed."

  • Escapism
    4

    "Players use the game as a relaxing distraction and stress relief through immersive survival and farming."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."

  • Experimenting
    3

    "Game encourages figuring out mechanics, testing planting strategies, and exploring interactions."

  • Exploration
    3

    "Players explore a toxic wasteland map, unlocking new areas by clearing toxic zones."

  • Expression
    -3

    "Limited character customization; mostly standard avatars and preset aesthetics."

  • Fantasy
    1

    "Post-apocalyptic setting with some fictional elements like toxic goo and mutated environment."

  • Fellowship
    -4

    "Primarily solo play with minimal social interaction beyond community forums or Discord."

  • Growth
    3

    "Players learn survival skills, resource management, and game mechanics over time."

  • Health
    -4

    "Sedentary gameplay with no physical activity; some players note long sessions and slow pacing."

  • Idle
    3

    "Game includes waiting periods (e.g. trees growing) allowing for multitasking or casual play."

  • Intimacy
    -4

    "Minimal social or emotional connections; interactions limited to brief community engagement."

  • Leadership
    -5

    "No leadership or group management roles; entirely individual gameplay."

  • Progression
    4

    "Players accumulate items, upgrades, and unlock new areas through clearing toxic zones."

  • Relaxation
    4

    "Many players find the slow pace and farming mechanics relaxing and meditative."

  • Sensation
    1

    "Visual and auditory stimuli are simple pixel art and ambient sounds, providing mild sensory engagement."

  • Status
    -4

    "No social status or recognition systems; achievements are personal and private."

  • Story
    1

    "Some lore and environmental storytelling exist but overall narrative is minimal and incomplete."

  • Strategy
    3

    "Players must plan resource use, planting, and survival tactics to progress effectively."

  • Thrill
    -2

    "Game is low risk with slow pacing; tension comes from survival management rather than suspense."

  • Value
    4

    "Players feel they receive good entertainment value for the low price and frequent updates."

  • Violence
    -3

    "Minimal violence; some pest control but mostly constructive and restorative gameplay."

  • Survival
    4

    "Core gameplay revolves around managing hunger, thirst, radiation, and avoiding toxic hazards."

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    Last update: 06/03/2026