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Livelock

Xbox One, PlayStation 4, PC (Microsoft Windows) • 2016

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Quick resume

Livelock is a co-operative top-down shooter where you play solo or with up to two allies to break the cycle of infinite war between machines. As one of the remaining Capital Intellects, your role is to unlock Eden and revive humanity.

Global score

79/100

Genres

Action, Adventure, Indie, Shooter, Arcade

Pros

  • Fun cooperative gameplay
  • Three distinct character classes
  • Satisfying combat and visual effects
  • Good character progression and customization
  • Well-optimized with controller support

Cons

  • Short campaign and limited content
  • Small playerbase and dead multiplayer
  • Limited weapon and ability variety
  • Some bugs and occasional technical issues
  • Lack of local co-op and mod support

Motivations

  • Autonomy
    3

    "Players can choose from 3 different robot classes and customize weapons and abilities, allowing some freedom in playstyle."

  • Competence
    3

    "Game offers skill-based twin-stick shooter mechanics with upgrades and challenges, though difficulty is generally low except on hardest modes."

  • Competition
    -2

    "Focus is mainly on cooperative play and personal progression; leaderboards exist but competitive play is minimal and playerbase is low."

  • Continuation
    -1

    "Game is relatively short with limited modes; some replayability through multiple characters and difficulties but overall limited long-term engagement."

  • Cooperation
    4

    "Strong emphasis on 3-player online co-op with complementary classes and teamwork; co-op enhances gameplay experience significantly."

  • Creativity
    2

    "Customization of characters' appearance and weapon loadouts available, but limited variety and no mod support."

  • Domination
    -4

    "Gameplay encourages cooperative and balanced interactions; no evidence of dominance or power imposition over others."

  • Escapism
    4

    "Post-apocalyptic sci-fi setting with fast-paced action provides immersive distraction and stress relief."

  • Expectation
    -3

    "Players engage voluntarily for fun and relaxation; no indication of obligation or pressure to play."

  • Experimenting
    2

    "Players can experiment with different classes, weapons, and ability upgrades, though content variety is limited."

  • Exploration
    -2

    "Levels are linear and small with limited exploration; focus is on combat rather than discovery."

  • Expression
    2

    "Some character customization options exist for appearance, but limited in scope."

  • Fantasy
    4

    "Futuristic robots with human consciousness in a post-apocalyptic world provide a strong fantasy and sci-fi experience."

  • Fellowship
    3

    "Community and cooperative play are important; players enjoy shared experiences and teamwork."

  • Growth
    3

    "Character leveling and weapon upgrades provide a sense of progression and skill development."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention during gameplay; not designed for idle or background play."

  • Intimacy
    1

    "Some social interaction through co-op and chat, but limited evidence of close emotional connections."

  • Leadership
    -2

    "Players participate cooperatively without strong leadership roles or authority dynamics."

  • Progression
    4

    "Clear progression through leveling, unlocking weapons, abilities, and cosmetic items."

  • Relaxation
    3

    "Game provides satisfying, fast-paced action with visual effects that offer flow and stress relief."

  • Sensation
    4

    "Bright visuals, explosions, and sound design provide strong sensory stimulation and excitement."

  • Status
    -2

    "Limited social recognition; achievements and leaderboards exist but community is small and not focused on status."

  • Story
    1

    "Story is present but predictable and simple; mainly serves as context for action."

  • Strategy
    2

    "Some tactical elements in ability and weapon choice, and cooperative play, but overall straightforward gameplay."

  • Thrill
    2

    "Action-packed combat with some challenge and excitement, though limited risk due to infinite respawns."

  • Value
    1

    "Generally considered good value especially on sale; some users feel full price is high for content amount."

  • Violence
    4

    "Core gameplay involves combat, destruction, and shooting robots with satisfying effects."

  • Survival
    1

    "Survival mode exists but is limited; main gameplay involves combat and mission completion rather than survival mechanics."

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    Last update: 06/03/2026