Gatekeeper: Infinity similar games & best alternatives

Gatekeeper: Infinity

PC (Microsoft Windows) • 2023

Should you play it?

Prologue version of the game Gatekeeper. Gatekeeper: Infinity is a fast-paced rogue-lite shooter where you'll search for the stolen Heart of the Universe and battle machine enemies! Play solo or join forces with friends in co-op mode.

What works
  • Free to play demo
  • Smooth and polished gameplay
  • Engaging cooperative multiplayer
  • Strong sci-fi atmosphere and visuals
  • Multiple characters and build options
Things to keep in mind
  • Limited content and variety in demo
  • Some balance issues and ease at higher levels
  • Repetitive maps and objectives
  • Lack of deep story and progression systems
  • Occasional technical issues and crashes

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Bounty of One

  • Vellum

  • Chicken Invaders 5

  • Ember Knights

  • Victor Vran ARPG

  • Toy Soldiers: Complete

  • Hitler Waifu

  • Trickster VR: Co-op Dungeon Crawler

  • Dead Effect 2 VR

Hidden Gems

Less popular games with surprisingly high similarity

  • Hitler Waifu

  • Inglorious Waifu VS Nazi Zombies

  • Super Cane Magic ZERO - Legend of the Cane Cane

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    Endless Alice

  • Cooperation

    Warhammer 40,000: Shootas, Blood & Teef

  • Escapism

    Ctrl Alt Ego

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Gatekeeper: Infinity: A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition, Violence.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players can choose from multiple unique characters with distinct skills and upgrade paths, and make in-run decisions about skill upgrades and item builds, supporting a high degree of personal control."

    Capsule for Endless Alice Endless Alice

    "Players can choose from multiple unique characters and builds, select upgrades on the fly, and make strategic decisions during runs, indicating a strong sense of control over actions."

  • Competence

    Game with the same Competence vibe

    3

    "The game offers skill-based combat with upgrades and challenges, though some tasks can be repetitive."

    Capsule for Prototype™ Prototype™

    "The game offers skill-based combat, challenges that increase in difficulty, and feedback through progression and upgrades, though some players noted it can become easy or repetitive."

  • Competition

    Game with the same Competition vibe

    1

    "Includes online multiplayer with leaderboards and achievements, but competition is not the main focus; more about cooperative play and personal skill."

    Capsule for Dungeons & Dragons: Chronicles of Mystara Dungeons & Dragons: Chronicles of Mystara

    "Includes online co-op and multiplayer modes, but no strong emphasis on ranked or leaderboard competition; social play is present but not highly competitive."

  • Continuation

    Game with the same Continuation vibe

    3

    "Players report engaging gameplay loops that encourage repeated runs despite limited content."

    Capsule for Breachway Breachway

    "Many players report engaging gameplay loops that encourage multiple runs and long sessions, though some mention potential repetitiveness and desire for more content to sustain long-term engagement."

  • Cooperation

    Game with the same Cooperation vibe

    4

    "Supports up to 4-player local and online co-op, with many reviews praising fun multiplayer experiences."

    Capsule for Warhammer 40,000: Shootas, Blood & Teef Warhammer 40,000: Shootas, Blood & Teef

    "Supports online co-op for up to 4 players with positive feedback on cooperative play experiences."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players can experiment with different characters and builds, but map and loot variety is limited, reducing creative expression."

    Capsule for ELDEN RING NIGHTREIGN ELDEN RING NIGHTREIGN

    "Players can experiment with different builds and character abilities, but the game currently has limited map and item variety, restricting creative expression."

  • Domination

    Game with the same Domination vibe

    -3

    "Interactions emphasize shared play and cooperation rather than exerting control or superiority over others."

    Capsule for Bloons TD 6 Bloons TD 6

    "Player interactions emphasize cooperation and shared experiences rather than dominance or power over others."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players describe immersion in a unique sci-fi world and engaging gameplay as a form of escape and enjoyment."

    Capsule for Ctrl Alt Ego Ctrl Alt Ego

    "Players describe immersion in sci-fi roguelike world with engaging gameplay and atmospheric music, providing a strong escape from reality."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or external pressure."

    Capsule for Project Wingman Project Wingman

    "Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players explore different characters, strategies, and map tactics; some desire more content for further experimentation."

    Capsule for Last Flag Last Flag

    "The game encourages trying different characters, builds, and strategies, though limited content currently restricts extensive experimentation."

  • Exploration

    Game with the same Exploration vibe

    1

    "Some exploration of maps and objectives occurs, but maps and objectives are somewhat repetitive and limited in variety."

    Capsule for The Outlast Trials The Outlast Trials

    "Some exploration of different levels and objectives exists, but maps and objectives are often described as repetitive and lacking variety."

  • Expression

    Game with the same Expression vibe

    1

    "Limited character customization; some self-expression through choices but no avatar personalization."

    Capsule for Life is Strange - Episode 1 Life is Strange - Episode 1

    "Character selection and build customization allow some self-expression, but visual customization and avatar personalization are limited."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "The game features a space sci-fi setting with imaginative factions, characters, and scenarios beyond realistic experiences."

    Capsule for The Outer Worlds 2 The Outer Worlds 2

    "Set in a sci-fi universe with unique heroes and abilities, the game offers an imaginative fictional experience."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Community and cooperative multiplayer foster a sense of belonging and shared goals."

    Capsule for Terrorhedron Tower Defense Terrorhedron Tower Defense

    "Strong community and cooperative multiplayer elements foster a sense of belonging and shared goals."

  • Growth

    Game with the same Growth vibe

    3

    "Players develop skills, knowledge, and character builds through gameplay progression."

    Capsule for Toukiden 2 Toukiden 2

    "Players develop skills and knowledge through gameplay, character progression, and learning effective builds."

  • Health

    Game with the same Health vibe

    -4

    "Typical sedentary gaming experience with no physical activity or health-related features."

    Capsule for ARMORED CORE™ VI FIRES OF RUBICON™ ARMORED CORE™ VI FIRES OF RUBICON™

    "Typical sedentary gaming experience with no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires focused attention and continuous engagement during runs; not designed for passive or background play."

    Capsule for Trinity Fusion Trinity Fusion

    "Requires focused attention and continuous engagement during runs; not designed for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    2

    "Cooperative play encourages social interaction and bonding, though emotional closeness is limited."

    Capsule for Gears 5 Gears 5

    "Cooperative play with friends and social interactions occur, but emotional closeness or deep relationships are not emphasized."

  • Leadership

    Game with the same Leadership vibe

    -2

    "Players generally participate equally in cooperative play without strong leadership or authoritative roles."

    Capsule for Borderlands: The Pre-Sequel Borderlands: The Pre-Sequel

    "Players generally participate as equals in cooperative play without strong leadership or authoritative roles."

  • Progression

    Game with the same Progression vibe

    4

    "Game features ability upgrades, collectibles, and progression through levels."

    Capsule for Pinball Spire Pinball Spire

    "Game features item collection, character upgrades, and progression through levels and challenges."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "Some players find the gameplay flow relaxing and satisfying, though others note tension from difficulty."

    Capsule for Velocity®Ultra Velocity®Ultra

    "Some players find the gameplay flow satisfying and relaxing, though others note tension and challenge especially at higher difficulties."

  • Sensation

    Game with the same Sensation vibe

    4

    "Dynamic visuals, sound effects, and music provide strong sensory stimulation and excitement."

    Capsule for One Finger Death Punch One Finger Death Punch

    "Dynamic visuals, sound effects, and music provide strong sensory stimulation and excitement."

  • Status

    Game with the same Status vibe

    1

    "Some recognition through multiplayer and community, but no strong emphasis on social status or ranking."

    Capsule for Rising Lords Rising Lords

    "Some recognition through multiplayer and community presence, but no strong emphasis on social status or ranking."

  • Story

    Game with the same Story vibe

    2

    "Contains a sci-fi narrative told through cutscenes, though story is secondary to gameplay and somewhat vague."

    Capsule for MURI MURI

    "Contains a sci-fi narrative and lore elements, though story depth is limited in the current demo."

  • Strategy

    Game with the same Strategy vibe

    3

    "Requires tactical decision-making in combat, character builds, and resource management."

    Capsule for Kingsway Kingsway

    "Requires tactical decision-making in character builds, item choices, and combat strategies."

  • Thrill

    Game with the same Thrill vibe

    3

    "Players experience suspense and excitement from challenging combat and unpredictable enemy encounters."

    Capsule for NIMRODS NIMRODS

    "Players experience suspense and excitement from combat challenges and survival elements."

  • Value

    Game with the same Value vibe

    4

    "Free demo with substantial content; players perceive good return on time invested and potential for full game."

    Capsule for Taora : Beginning Taora : Beginning

    "Free demo with polished gameplay offers high perceived value; players anticipate good return on investment for full release."

  • Violence

    Game with the same Violence vibe

    4

    "Combat and destruction of enemies are central gameplay elements."

    Capsule for Shin Megami Tensei III Nocturne HD Remaster Shin Megami Tensei III Nocturne HD Remaster

    "Combat and destruction of enemies are central gameplay elements."

  • Survival

    Game with the same Survival vibe

    3

    "Players must avoid damage, manage resources, and survive waves of enemies to succeed."

    Capsule for Gearbits Gearbits

    "Players must manage threats, avoid damage, and survive waves of enemies."

Last update: 01/06/2026