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SWORN similar games & best alternatives

SWORN

PC (Microsoft Windows), Nintendo Switch, Xbox Series X|S, PlayStation 5 • 2025

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Quick resume

SWORN is a 1-4 player co-op action rogue-like. Explore and reclaim a fallen Camelot from the reign of a corrupted Arthur and his Knights of the Round Table.

Global score

80/100

Genres

Action, Indie, Role-playing (RPG), Adventure

Similar games

    Pros

    • Engaging co-op multiplayer
    • Varied characters, weapons, and spells
    • Addictive gameplay loop
    • Responsive and satisfying combat
    • Strong community and developer support

    Cons

    • Limited story and character development
    • Some balance and polish issues in early access
    • Occasional bugs and technical issues
    • Lack of matchmaking or quick play system
    • Visual clutter in multiplayer can hinder clarity

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Violence, Cooperation. It leans lower than usual among comparable games on Leadership.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to choose from multiple characters, weapons, spells, and build paths, with flip mechanics and skill trees allowing personal customization and decision-making."

    • Competence
      4

      "The game offers challenging combat requiring skillful play, learning enemy patterns, and build optimization, with feedback on performance and progression."

    • Competition
      -2

      "Focus is mainly on cooperative multiplayer and solo play without ranked modes or leaderboards; some speedrunning community exists but not a primary feature."

    • Continuation
      4

      "Players report addictive gameplay loops, long play sessions, and habitual play with many hours logged, though some mention content is limited early on."

    • Cooperation
      5

      "Core feature is online co-op multiplayer for up to 4 players with synergy mechanics and revive systems encouraging teamwork."

    • Creativity
      4

      "High creativity expressed through build variety, weapon and spell customization, skill trees, and synergy combinations."

    • Domination
      -3

      "Multiplayer emphasizes shared goals and cooperation rather than dominance or power over others; no evidence of trash talk or power imposition."

    • Escapism
      4

      "Players describe immersion in the Arthurian world and use the game as a fun, engaging distraction from real life."

    • Expectation
      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or external pressure."

    • Experimenting
      4

      "Strong emphasis on trying new builds, weapon/spell combos, and synergies each run, with players enjoying discovery and experimentation."

    • Exploration
      2

      "Some exploration of different biomes and rooms, though maps are somewhat familiar and limited in variety; discovery is moderate."

    • Expression
      3

      "Players can customize characters via weapons, spells, and some cosmetics, though cosmetic options are limited and not a major focus."

    • Fantasy
      4

      "Strong fantasy theme based on Arthurian legend and fae mythology, with imaginative settings and characters."

    • Fellowship
      4

      "Community engagement and multiplayer co-op foster a sense of belonging and shared experience among players."

    • Growth
      4

      "Players experience learning and skill development through mastering combat, builds, and progression systems."

    • Health
      -4

      "Game is a sedentary experience with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention and continuous engagement during runs; not designed for idle or background play."

    • Intimacy
      2

      "Some social interaction and cooperation with friends, but limited evidence of deep emotional or close relationship formation."

    • Leadership
      -2

      "Multiplayer is cooperative with shared decision-making; no strong evidence of leadership or authoritative roles."

    • Progression
      4

      "Robust progression systems with unlockable characters, weapons, spells, skill trees, and meta upgrades encourage accumulation and growth."

    • Relaxation
      1

      "Gameplay is challenging and fast-paced, providing some flow but also moments of tension and difficulty."

    • Sensation
      3

      "Visual and auditory design praised for style and impact; combat feedback is satisfying and stimulating."

    • Status
      -2

      "No ranked modes or social status systems; recognition mainly within community but not a major motivator."

    • Story
      2

      "Narrative is present but minimal; some players note lack of deep story or character interactions compared to Hades."

    • Strategy
      4

      "Requires tactical thinking in combat, build planning, and adapting to enemy patterns and synergies."

    • Thrill
      3

      "Combat and boss fights provide suspense and challenge, with moments of tension and excitement."

    • Value
      4

      "Players feel the game offers good value for money with many hours of engaging content and replayability."

    • Violence
      4

      "Combat-focused game with emphasis on fighting enemies and bosses; destruction and combat are core elements."

    • Survival
      3

      "Players must avoid death and manage resources during runs; survival challenge is significant but balanced."

    Last update: 29/04/2026