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Long Gone Days

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, Mac, PlayStation 4 • 2023

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Quick resume

A modern-day JRPG that imagines a world of war. Overcome language barriers, forge unlikely friendships, and find hope amidst conflict.

Global score

89/100

Genres

Adventure, Indie, Role-playing (RPG), Visual Novel

Pros

  • Engaging story and characters
  • Unique morale-based combat system
  • Beautiful pixel art and character portraits
  • Immersive soundtrack and sound design
  • Meaningful player choices affecting morale and outcomes

Cons

  • Combat can be slow and unbalanced
  • Walking speed is slow, no run option initially
  • Some ui and control issues
  • Short length with limited replay value
  • Some dialogue and writing inconsistencies

Motivations

  • Autonomy
    3

    "Players can make meaningful dialogue choices affecting morale and story outcomes, but the game is mostly linear with limited open exploration."

  • Competence
    2

    "Combat involves strategic targeting of enemy body parts and morale management, but is generally easy and sometimes frustrating due to RNG and balance issues."

  • Competition
    -4

    "Focus is on personal story progression and character development without competitive or ranked elements."

  • Continuation
    3

    "Players report engaging story and characters that encourage long play sessions and replay for different endings."

  • Cooperation
    2

    "Players manage a party with different characters working together, but no multiplayer or explicit teamwork mechanics."

  • Creativity
    1

    "Some customization in equipment and skill use, but mostly predefined story and character progression."

  • Domination
    -4

    "Interactions emphasize mutual respect and shared struggles rather than exerting control or superiority."

  • Escapism
    4

    "Players engage with a fictional modern war setting to explore heavy themes and escape real life."

  • Expectation
    -4

    "Players engage voluntarily driven by interest in story, characters, and unique gameplay."

  • Experimenting
    2

    "Players can try different dialogue choices and combat strategies, but overall gameplay is structured and linear."

  • Exploration
    2

    "Game encourages exploration of environments and side quests, though within limited maps and mostly linear progression."

  • Expression
    1

    "Some character equipment customization and dialogue choices allow limited self-expression."

  • Fantasy
    -3

    "Game is grounded in a realistic modern military setting with plausible scenarios and human conflicts."

  • Fellowship
    3

    "Strong emphasis on party relationships, camaraderie, and shared narrative experiences."

  • Growth
    3

    "Players develop understanding of story, characters, and improve tactical combat skills."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires focused attention on story, dialogue, and combat; not suited for background play."

  • Intimacy
    3

    "Narrative fosters emotional connections with characters and their personal struggles."

  • Leadership
    2

    "Player directs party actions and decisions but within a guided story framework."

  • Progression
    3

    "Players acquire items, skills, and morale boosts to advance through story and combat."

  • Relaxation
    1

    "Story and music create immersive atmosphere, but combat pacing and difficulty can cause tension."

  • Sensation
    2

    "Visual and auditory elements are praised for quality and immersion, providing sensory enjoyment."

  • Status
    -4

    "Game focuses on individual narrative experience without social recognition or leaderboards."

  • Story
    5

    "Strong narrative focus with engaging characters, political themes, and meaningful player choices."

  • Strategy
    3

    "Combat requires tactical decisions on targeting and morale management, though some find it unbalanced."

  • Thrill
    2

    "Tense story moments and challenging battles provide suspense and emotional engagement."

  • Value
    2

    "Players find good value in story, art, and gameplay despite some complaints about price and length."

  • Violence
    2

    "Combat involves shooting and tactical violence, but with focus on consequences and morality."

  • Survival
    3

    "Players manage resources and morale to survive scripted combat encounters and progress."

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    Last update: 06/03/2026