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Citizen Sleeper 2: Starward Vector

PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, Mac • 2025

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Quick resume

A dice-driven RPG, in a human and heartfelt sci-fi world. You are an escaped android, with a malfunctioning body, a price on your head and no memory of your past. Get a ship, find a crew, and take on contracts while you navigate across the Starward Belt.

Global score

93/100

Genres

Adventure, Indie, Role-playing (RPG)

Pros

  • Compelling narrative and characters
  • Engaging dice-based mechanics
  • Expansive sci-fi world and exploration
  • Emotional and atmospheric music and art
  • Meaningful player choices and relationships

Cons

  • Some players find contracts punishing or frustrating
  • Limited replay value after completion
  • Crew interactions could be deeper
  • Some mechanics feel restrictive or unbalanced
  • Story pacing less cohesive than first game for some

Motivations

  • Autonomy
    4

    "Players have freedom to explore multiple locations, choose crew members, and decide on missions and resource allocation, reflecting high personal control."

  • Competence
    3

    "The game involves managing dice rolls, stress, and resources with skill and strategic decision-making, though some randomness is present."

  • Competition
    -4

    "Focus is on personal narrative and survival rather than competing against other players or leaderboards."

  • Continuation
    4

    "Players report being hooked for long sessions, with compelling story and gameplay loops encouraging habitual play."

  • Cooperation
    3

    "Crew members assist in contracts and missions, requiring teamwork and coordination within the player's party."

  • Creativity
    2

    "Players customize crew composition and allocate skills, but mostly operate within predefined story and mechanics."

  • Domination
    -4

    "Interactions emphasize mutual respect and shared struggles rather than exerting control or superiority over others."

  • Escapism
    4

    "Players use the game to immerse in a sci-fi world and escape real-life stresses through narrative and atmospheric engagement."

  • Expectation
    -4

    "Players engage out of intrinsic interest and personal desire, with no indication of obligation or external pressure."

  • Experimenting
    3

    "Players try different crew combinations, strategies, and approaches to missions, exploring game mechanics."

  • Exploration
    3

    "The game world expands beyond a single station to multiple locations, encouraging discovery and travel."

  • Expression
    1

    "Some character and crew customization exists, but mostly within fixed visual and narrative frameworks."

  • Fantasy
    4

    "The game is set in a cyberpunk sci-fi universe with imaginative fiction elements and speculative technology."

  • Fellowship
    3

    "Players form bonds with crew and NPCs, creating a sense of community and shared narrative experience."

  • Growth
    3

    "Players develop skills, learn mechanics, and improve strategies through repeated play and decision-making."

  • Health
    -5

    "The game is sedentary with no physical activity or health-related gameplay elements."

  • Idle
    -3

    "The game requires focused attention and continuous engagement with resource and time management."

  • Intimacy
    3

    "Narrative emphasizes meaningful relationships and emotional connections with characters."

  • Leadership
    3

    "Players lead and manage a crew, making decisions that affect group outcomes."

  • Progression
    4

    "Players accumulate resources, upgrades, and crew members, advancing through missions and storylines."

  • Relaxation
    2

    "While the game has tense moments, many players find it meditative and emotionally cathartic."

  • Sensation
    2

    "The game offers atmospheric music and art that provide emotional and sensory engagement."

  • Status
    -4

    "The game focuses on personal narrative rather than social recognition or popularity."

  • Story
    5

    "Narrative immersion is central, with rich character development, plot, and lore."

  • Strategy
    4

    "Players engage in complex decision-making involving resource management, risk assessment, and crew selection."

  • Thrill
    3

    "Tense contracts and risk of failure create suspense and emotional highs."

  • Value
    4

    "Players perceive strong value in the game's narrative depth, gameplay, and emotional impact."

  • Violence
    -3

    "The game emphasizes survival and cooperation over combat or destruction."

  • Survival
    4

    "Core gameplay involves managing resources and stress to avoid failure and stay alive."

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    Last update: 06/03/2026