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Murder Miners

Xbox 360, Xbox One, PC (Microsoft Windows), Linux, Xbox Series X|S, Mac • 2014

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Quick resume

The #1 rated Xbox Live Indie Game. Halo-inspired. Destructible/constructible environments. Vehicles. Zombie survival. Hookshots. Infection mode: Be the zombie & eat the dead to level up your zombie abilities. Community playdates are still hosted every week, join us!

Global score

86/100

Genres

Action, Casual, Indie, Shooter

Pros

  • Fun and addictive gameplay
  • Strong community and weekly game nights
  • Creative map building and customization
  • Low price and good value
  • Variety of game modes including infection and zombie survival

Cons

  • Small player base limits matchmaking
  • Basic graphics and presentation
  • Some bugs and occasional lag
  • Limited weapon variety
  • Lack of bots for solo play

Motivations

  • Autonomy
    4

    "Players have freedom to choose weapons, game modes, create and customize maps, and customize characters, indicating high autonomy."

  • Competence
    3

    "Gameplay requires skillful shooting, movement (wall jumps, grappling hook), and map building, providing challenges and skill development."

  • Competition
    3

    "Competitive multiplayer modes like deathmatch, team deathmatch, capture the flag, and ranked-like custom games encourage player comparison."

  • Continuation
    2

    "Players report habitual play, weekly game nights, and long sessions with friends, though low player base limits continuous engagement."

  • Cooperation
    3

    "Cooperative modes like infection and zombie survival require teamwork; players enjoy playing with friends and coordinating."

  • Creativity
    5

    "Strong creativity through map editor, block building/destruction, and customization of maps and characters."

  • Domination
    -2

    "While some toxic chat and kicking occur, overall community is described as friendly and cooperative with shared play."

  • Escapism
    4

    "Players use the game for fun, nostalgia, stress relief, and socializing, indicating escapism from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and nostalgia without obligation or pressure."

  • Experimenting
    4

    "Players experiment with movement mechanics, building modes, and custom maps, exploring new gameplay possibilities."

  • Exploration
    3

    "Exploration through discovering community maps, custom maps, and varied game modes."

  • Expression
    4

    "Character customization with colors and helmets allows self-expression."

  • Fantasy
    3

    "Fantasy elements include zombies, grappling hooks, and imaginative combat scenarios beyond realistic FPS."

  • Fellowship
    4

    "Strong sense of community with weekly game nights, playing with friends, and shared experiences."

  • Growth
    3

    "Players develop skills in shooting, movement, map building, and strategy."

  • Health
    -4

    "Typical sedentary FPS gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention and active engagement during matches."

  • Intimacy
    2

    "Some social interaction and friendships form, but mostly casual multiplayer connections."

  • Leadership
    -1

    "No strong evidence of leadership roles; mostly peer-based play and hosting."

  • Progression
    3

    "Players accumulate weapons, upgrades, and map creations, with some leveling in infection mode."

  • Relaxation
    2

    "Game provides fun and flow but also fast-paced and tense combat moments."

  • Sensation
    3

    "Enjoyable gunplay, movement, and visual effects provide sensory stimulation and excitement."

  • Status
    1

    "Some recognition through community events and custom maps, but limited broader social status."

  • Story
    -3

    "No narrative or campaign; gameplay is context-free multiplayer matches."

  • Strategy
    3

    "Strategic elements in map building, team play, and combat tactics."

  • Thrill
    3

    "Fast-paced combat and infection mode provide suspense and excitement."

  • Value
    5

    "Highly praised for low price and high entertainment value."

  • Violence
    3

    "Combat and destruction are core gameplay elements, including shooting and melee."

  • Survival
    3

    "Survival elements in zombie mode and infection require avoiding death and managing resources."

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    Last update: 06/03/2026