Red Eclipse similar games & best alternatives
Red Eclipse
2019
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Quick resume
Building on over 15 years of gameplay design, Red Eclipse continues to focus on fast paced, agile, easily accessible first person shooter gameplay. For creators, the full power of the Tesseract engine is at your fingertips in the included realtime multiplayer editor.
Global score
86/100
Genres
Action, Indie, Free To Play, Shooter
Similar games
Pros
- Free and open source with no microtransactions
- Robust in-game map editor and modding support
- Fast-paced, skill-based movement and combat
- Active and friendly community
- Runs well on low-end hardware
Cons
- Small and sparse playerbase limits multiplayer experience
- Some clunky movement and ui elements
- Limited number of maps currently
- Occasional bugs and performance issues
- Lack of tutorial and onboarding for new players
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Creativity. It leans lower than usual among comparable games on Story, Domination.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to customize characters, choose weapons, create maps, and modify game elements; strong player control and modding support."
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Competence4
"High skill ceiling with challenging movement and aiming mechanics; players report rewarding skill development and mastery."
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Competition3
"Competitive multiplayer with ranked modes and leaderboards is limited by small playerbase, but game supports competitive play and skill comparison."
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Continuation2
"Players enjoy long sessions and habitual play, though small community size limits continuous engagement for some."
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Cooperation2
"Team-based modes and cooperative map editing exist, but many players also engage in solo or bot matches."
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Creativity5
"Robust in-game map editor and moddability encourage extensive player creativity and content creation."
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Domination-3
"Community described as friendly and collaborative; no strong evidence of domination or toxic behavior."
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Escapism3
"Players use game as fun distraction and stress relief with immersive fast-paced gameplay."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and passion for arena shooters; no pressure or obligation noted."
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Experimenting4
"Wide variety of game modes, mutators, and modding options encourage experimentation and trying new playstyles."
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Exploration2
"Players explore various maps and game modes, though maps are limited in number currently."
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Expression3
"Character customization and cosmetic options allow for player self-expression."
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Fantasy2
"Futuristic and stylized arena shooter setting with parkour and sci-fi elements, but grounded in plausible gameplay."
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Fellowship3
"Small but passionate community with active Discord and social interaction; cooperative play encouraged."
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Growth4
"Players develop skills in movement, aiming, and map creation; learning curve acknowledged."
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Health-5
"No physical activity or health-related features; typical sedentary gaming experience."
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Idle-3
"Requires focus and continuous engagement due to fast-paced gameplay and skill demands."
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Intimacy2
"Friendly community interactions and cooperative play foster some social bonds, though not deeply intimate."
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Leadership1
"Some players take leadership roles in community and server management, but no strong emphasis on leadership."
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Progression2
"Customization and unlocks are available from start; progression is more skill-based than item-based."
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Relaxation1
"Game provides fun and flow but also involves tension and challenge; mixed relaxation and excitement."
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Sensation3
"Visuals, sound design, and fast action provide sensory stimulation and excitement."
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Status1
"Limited social recognition due to small playerbase; some appreciation within community."
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Story-4
"No narrative or lore focus; gameplay is context-free arena combat."
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Strategy3
"Tactical use of movement, weapon choice, and map knowledge required; strategic elements present."
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Thrill3
"Fast-paced combat and parkour create suspense and excitement."
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Value5
"Completely free, no microtransactions, open source; excellent value for time and money."
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Violence3
"Combat-focused gameplay with shooting and melee weapons; violence is core mechanic."
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Survival1
"Players manage health and ammo in combat, but no survival or resource scarcity elements."
Last update: 29/04/2026