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Redmatch 2 similar games & best alternatives

Redmatch 2

PC (Microsoft Windows), Mac, Linux • 2021

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Quick resume

A free fast-paced online multiplayer FPS with grapple hooks where you upgrade your stats with kills!

Global score

93/100

Genres

Action, Indie, Free To Play, Shooter

Similar games

    Pros

    • Fun and addictive gameplay
    • Innovative grappling movement
    • Customizable matches and maps
    • Low system requirements
    • Free to play

    Cons

    • Small player base at times
    • Presence of hackers and toxic players
    • Limited weapon variety
    • Basic graphics
    • Some bugs and occasional lag

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Story, Fantasy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to customize match settings, create custom lobbies, and modify gameplay parameters, allowing control over their experience."

    • Competence
      4

      "The game has a high skill ceiling with advanced movement mechanics like grappling hooks and requires aiming skill; players report improving aim and mastering movement."

    • Competition
      4

      "Includes leaderboards, ranked modes, and competitive multiplayer matches where players compare skills and compete for kills and ranks."

    • Continuation
      3

      "Players report habitual play, achievement hunting, and long play sessions; some mention addiction and returning frequently."

    • Cooperation
      1

      "Mostly multiplayer deathmatch style gameplay with some team modes; cooperation exists but is not the main focus."

    • Creativity
      4

      "Supports custom maps, skins, and game modifiers via Steam Workshop, enabling player creativity and customization."

    • Domination
      2

      "Some reports of players dominating lobbies and others being banned for high skill; occasional toxic behavior but balanced by community moderation."

    • Escapism
      3

      "Players use the game as a fun distraction and stress relief; described as a chill, mindless, and addictive break from reality."

    • Expectation
      -4

      "Engagement is voluntary and driven by intrinsic interest and fun rather than obligation or pressure."

    • Experimenting
      4

      "Players experiment with movement mechanics, grappling hooks, custom game modes, and map settings."

    • Exploration
      1

      "Some exploration of custom maps and secrets, but mostly focused on multiplayer arenas rather than open exploration."

    • Expression
      4

      "Customization of characters, skins, and game settings allows for player self-expression."

    • Fantasy
      -2

      "The game has simple, stylized graphics and playful characters (beans) but is grounded in shooter mechanics without heavy fantasy elements."

    • Fellowship
      3

      "Community and Discord servers exist; players enjoy socializing and playing with friends, though some toxicity is reported."

    • Growth
      4

      "Players develop aiming skills, movement mastery, and learn game mechanics over time."

    • Health
      -5

      "No physical activity involved; typical sedentary gaming experience."

    • Idle
      -3

      "Requires active attention and focus due to fast-paced gameplay and skill demands."

    • Intimacy
      1

      "Some social interaction and community bonding, but mostly casual and surface-level connections."

    • Leadership
      1

      "Some players host custom lobbies and moderate games, but leadership roles are limited."

    • Progression
      3

      "Players accumulate upgrades and unlock cosmetics; achievements provide goals but no deep RPG progression."

    • Relaxation
      2

      "Described as a chill and fun game, though fast-paced action can create some tension."

    • Sensation
      3

      "Fast-paced, exciting gunplay and movement provide sensory stimulation and emotional fun."

    • Status
      2

      "Leaderboards and ranks provide social recognition; some players seek status but community is small."

    • Story
      -5

      "No story or narrative elements; purely multiplayer arena shooter."

    • Strategy
      2

      "Requires tactical use of movement and positioning, but mostly fast reflexes and aiming rather than deep strategy."

    • Thrill
      3

      "Fast-paced combat and grappling create moments of suspense and excitement."

    • Value
      5

      "Free to play with extensive content and customization; players feel good value for time invested."

    • Violence
      3

      "Shooter game with combat and kills, but stylized and non-realistic violence."

    • Survival
      1

      "Players avoid death in matches but no survival mechanics or resource management."

    Last update: 29/04/2026