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Nefarious

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2017

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Quick resume

Play as the villain in Nefarious! An action platformer where you globe hop between several kingdoms kidnapping princesses who alter gameplay in unique ways. Then thwart various heroes in reverse boss fights, recreated iconic battles where you control the boss.

Global score

85/100

Genres

Action, Adventure, Indie, Platform

Pros

  • Unique villain protagonist concept
  • Engaging characters and humor
  • Varied boss fights and gameplay twists
  • Strong narrative and multiple endings
  • Colorful art and memorable soundtrack

Cons

  • Clunky and imprecise controls
  • Short game length
  • Some sound design issues
  • Lack of polish and missing sound effects
  • Some frustrating platforming sections

Motivations

  • Autonomy
    4

    "Players control Crow, the villain, with freedom to choose upgrades and approach levels; some scripted elements but overall player-directed actions."

  • Competence
    2

    "Gameplay involves platforming and combat with some skill challenges, though controls can be clunky and some sections are easy or frustrating."

  • Competition
    -3

    "Focus is on single-player experience with no mention of multiplayer or leaderboards; players set personal goals."

  • Continuation
    1

    "Some replay value from multiple endings, collectibles, and achievements, but game length is short and some players lose interest after completion."

  • Cooperation
    -5

    "Entirely single-player with no cooperative gameplay elements."

  • Creativity
    3

    "Creative twist on villain protagonist and reverse boss fights; some customization with upgrades; level design varies."

  • Domination
    -5

    "No evidence of exerting control over others; game is single-player and narrative-driven."

  • Escapism
    4

    "Players enjoy humorous, imaginative villain role and story, providing distraction and entertainment from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and interest; no indication of obligation or external pressure."

  • Experimenting
    2

    "Some experimentation with different gameplay mechanics per level and upgrades, though core gameplay is consistent."

  • Exploration
    2

    "Collectibles and secret areas encourage some exploration beyond main path."

  • Expression
    2

    "Character upgrades and some customization available; portraits and art style allow some player expression."

  • Fantasy
    5

    "Strong fantasy theme with villain protagonist, giant robots, and parody of classic hero tropes."

  • Fellowship
    -5

    "No multiplayer or social community features; primarily solo play."

  • Growth
    3

    "Players learn platforming skills, boss fight patterns, and upgrade Crow's abilities."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -3

    "Requires focused attention and skillful platforming; not a casual or idle experience."

  • Intimacy
    -4

    "Limited to character interactions in story; no close social relationships or multiplayer bonding."

  • Leadership
    -5

    "No leadership or group management gameplay elements."

  • Progression
    3

    "Players collect money to buy upgrades and unlock abilities, progressing Crow's power."

  • Relaxation
    1

    "Humorous story and music provide enjoyment, but some platforming sections cause frustration and tension."

  • Sensation
    2

    "Colorful art, music, and sound design provide sensory stimulation, though some sound issues noted."

  • Status
    -5

    "No social recognition or ranking systems present."

  • Story
    5

    "Strong narrative focus with engaging characters, humor, and multiple endings."

  • Strategy
    1

    "Some planning needed for boss fights and upgrades, but mostly straightforward platforming."

  • Thrill
    1

    "Some challenge and tension in platforming and boss fights, but overall moderate intensity."

  • Value
    1

    "Generally positive value for price; some complaints about short length but overall worth the cost."

  • Violence
    3

    "Combat involves punching, grenade throwing, and boss fights with destruction, fitting villain theme."

  • Survival
    1

    "Players must avoid hazards and enemies to progress; some challenge in staying alive."

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    Last update: 06/03/2026