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Cally's Caves 3

iOS, Android, PC (Microsoft Windows) • 2016

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Quick resume

Cally's parents have been abducted, as her arch-enemy Herbert has taken control of the Caves to perform his evil experiments. Join Cally and her friends in this action-packed run and gun platformer, conquering insane bosses, exploring to find secrets, and levelling up EVERYTHING.

Global score

81/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Platform

Pros

  • Addictive weapon leveling system
  • Varied weapons and upgrades
  • Multiple game modes including new game + and survival
  • Smooth controls and responsive gameplay
  • Good value for price, especially on sale

Cons

  • Repetitive music and some sound design issues
  • Some bugs and minor glitches reported
  • Weapon cycling can be cumbersome
  • Low overall difficulty and challenge
  • Limited story and narrative depth

Motivations

  • Autonomy
    4

    "Players freely choose weapons, upgrade paths, and can revisit levels; gameplay supports personal decision-making and exploration."

  • Competence
    3

    "Game offers skill-based platforming and combat with weapon upgrades and boss fights, though overall difficulty is low and progression can be grindy."

  • Competition
    -4

    "Focus is on solo play and personal progression without competitive or ranked elements."

  • Continuation
    4

    "Multiple modes, New Game +, survival modes, and weapon leveling encourage extended play and habitual engagement."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative multiplayer or teamwork elements."

  • Creativity
    3

    "Players experiment with many weapons and upgrades, using different tactics to overcome obstacles and bosses."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and balanced."

  • Escapism
    4

    "Players use the game for fun, distraction, and stress relief with lighthearted story and engaging gameplay."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and personal interest without external pressure or obligation."

  • Experimenting
    3

    "Weapon upgrades and level revisits encourage trying new strategies and experimenting with different loadouts."

  • Exploration
    2

    "Some backtracking and collectible hunting exist, though level design is mostly linear with limited secrets."

  • Expression
    1

    "Limited character customization; expression mainly through weapon choice and upgrades rather than avatar personalization."

  • Fantasy
    3

    "Imaginative fiction with a young girl wielding fantastical weapons in a pixel-art adventure world."

  • Fellowship
    -5

    "No social or community features; strictly single-player experience."

  • Growth
    4

    "Strong emphasis on learning weapon mechanics, leveling up, and improving character stats."

  • Health
    -4

    "Requires repetitive button mashing which may cause strain; sedentary gameplay."

  • Idle
    -3

    "Requires active attention and continuous input; not suited for passive or background play."

  • Intimacy
    -5

    "No close social interactions or relationship-building; purely individual gameplay."

  • Leadership
    -5

    "No leadership or group management roles; single-player focus."

  • Progression
    5

    "Core gameplay revolves around accumulating experience, leveling weapons, and unlocking upgrades."

  • Relaxation
    3

    "Generally lighthearted and fun with a relaxing soundtrack, though some players note repetitive music."

  • Sensation
    2

    "Enjoyable pixel art and soundtrack provide sensory stimulation; gameplay is fast-paced but not intense."

  • Status
    -5

    "No social recognition or ranking systems; achievements are personal milestones."

  • Story
    1

    "Simple and light story serves as backdrop; narrative is minimal and secondary to gameplay."

  • Strategy
    2

    "Some tactical choices in weapon use and boss fights, but overall gameplay is straightforward and action-focused."

  • Thrill
    1

    "Mild challenge and boss fights provide some excitement, but game is generally easy and low tension."

  • Value
    4

    "Players report good value especially on sale, with many hours of content and replayability."

  • Violence
    3

    "Combat against enemies with guns and melee weapons is central to gameplay."

  • Survival
    1

    "Some survival mode content exists, but main game is low risk with forgiving checkpoints."

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    Last update: 06/03/2026