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The Mummy Demastered

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, PlayStation 4 • 2017

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Quick resume

A powerful ancient evil has arisen, and the war to save humanity has begun! As an elite agent in the monster-hunting Prodigium organization, you must use a variety of weapons, upgrades, and mysterious artifacts to defend mankind against the supernatural hordes of Princess Ahmanet.

Global score

75/100

Genres

Action, Adventure, Platform, Shooter, Puzzle

Pros

  • Tight controls and enjoyable combat
  • Beautiful pixel art and animation
  • Excellent synthwave soundtrack
  • Interesting death mechanic
  • Rewarding exploration and progression

Cons

  • Short game length
  • Some repetitive enemy design
  • Lack of replay modes or difficulty options
  • Death mechanic can be frustrating
  • Minimal story and character development

Motivations

  • Autonomy
    4

    "Players have freedom to explore the map, choose weapons and upgrades, and direct their own progression."

  • Competence
    3

    "Game offers skill-based combat and boss fights with some challenge, but overall difficulty is moderate and bosses can be easy."

  • Competition
    -4

    "Focus is on single-player exploration and progression without ranked or multiplayer competition."

  • Continuation
    1

    "Some players enjoy replaying for 100% completion or speedrunning, but the game is short and lacks replay modes."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative gameplay."

  • Creativity
    2

    "Players can customize loadouts and explore different weapons, but level design and progression are mostly predefined."

  • Domination
    -5

    "No social dominance or power over others; gameplay is individual and cooperative elements are absent."

  • Escapism
    4

    "Players use the game to immerse themselves in a fictional world and escape real life, enjoying exploration and combat."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    3

    "Players experiment with different weapons, upgrades, and routes through the map."

  • Exploration
    4

    "Game rewards discovery of new areas, secrets, and backtracking with upgrades."

  • Expression
    -3

    "Limited character customization; mostly uses predefined character and visual style."

  • Fantasy
    4

    "Set in a fictional supernatural world with undead enemies and magical elements."

  • Fellowship
    -5

    "No multiplayer or community features; solo play only."

  • Growth
    3

    "Players learn enemy patterns, improve skills, and gain upgrades to progress."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement; no background or idle play."

  • Intimacy
    -5

    "No social or emotional connections formed through gameplay."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    4

    "Players accumulate weapons, ammo, health upgrades, and relics to become stronger."

  • Relaxation
    2

    "Generally balanced challenge with some tension during boss fights and death mechanic."

  • Sensation
    3

    "Enjoyable pixel art visuals and synthwave soundtrack provide sensory stimulation."

  • Status
    -5

    "No social recognition or status systems; achievements are personal."

  • Story
    1

    "Minimal story with basic plot and limited narrative depth."

  • Strategy
    3

    "Players must plan weapon use, ammo management, and route exploration."

  • Thrill
    2

    "Some suspense from boss fights and death mechanic, but overall moderate tension."

  • Value
    1

    "Generally positive value for money especially on sale; some players find short length a downside."

  • Violence
    4

    "Combat focused on shooting enemies and bosses with various weapons."

  • Survival
    2

    "Players must manage health and ammo, avoid death, and recover lost gear after dying."

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    Last update: 06/03/2026