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Neon Boost

PC (Microsoft Windows) • 2019

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Quick resume

Neon Boost is a frenetic First Person Platformer based on mechanics like Rocket-Jump or Wall-Run. Run across 3 different worlds to get the best times!

Global score

90/100

Genres

Action, Free To Play, Indie

Pros

  • Free to play
  • Addictive and fast-paced gameplay
  • Unique rocket jumping mechanics
  • Stylish neon visuals and music
  • Multiple ways to complete levels with shortcuts

Cons

  • Some control and physics inconsistencies
  • Performance issues on some pcs
  • Clunky wall running mechanic
  • Short game length with limited levels
  • Difficulty spikes and frustrating levels

Motivations

  • Autonomy
    4

    "Players have freedom to choose how to traverse levels, including exploiting rocket jumps and shortcuts, rather than following fixed paths."

  • Competence
    4

    "The game challenges players with precise rocket jumping and speedrunning mechanics, requiring skill and mastery to achieve best times."

  • Competition
    3

    "Medal times and speedrunning encourage players to compete against set benchmarks and potentially others' times."

  • Continuation
    3

    "Many players report addictive gameplay and replaying levels to improve times, indicating habitual engagement."

  • Cooperation
    -5

    "The game is single-player focused with no cooperative or multiplayer elements."

  • Creativity
    3

    "Players creatively find shortcuts and exploit mechanics to complete levels in multiple ways."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is individual and non-confrontational."

  • Escapism
    3

    "Players use the game for fast-paced distraction and stress relief, enjoying its immersive neon aesthetic and music."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge, not due to obligation or external pressure."

  • Experimenting
    4

    "Players experiment with rocket jumps, glitches, and alternative routes to optimize performance."

  • Exploration
    2

    "Some discovery of shortcuts and hidden mechanics occurs, though within a limited set of levels."

  • Expression
    -5

    "No character customization or personalization options reported."

  • Fantasy
    -3

    "The game features stylized neon visuals and arcade-like mechanics but is grounded in plausible physics-based movement."

  • Fellowship
    -5

    "No social or community features; play is solitary."

  • Growth
    4

    "Players develop skills in rocket jumping, speedrunning, and mastering mechanics over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention and precise input; not suitable for casual or background play."

  • Intimacy
    -5

    "No evidence of forming close social relationships through the game."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    3

    "Progression through levels and earning medals provides a sense of advancement and achievement."

  • Relaxation
    -2

    "Fast-paced and challenging gameplay induces tension and adrenaline rather than relaxation."

  • Sensation
    4

    "Bright neon visuals, techno music, and fast movement provide strong sensory stimulation and excitement."

  • Status
    1

    "Some recognition through achievements and leaderboard times, but limited social visibility."

  • Story
    -5

    "No narrative or story elements; gameplay is context-free and focused on mechanics."

  • Strategy
    3

    "Players plan routes and timing to optimize speedruns and medal attainment."

  • Thrill
    4

    "High-speed movement and tight time limits create suspense and adrenaline rushes."

  • Value
    5

    "Free to play with solid gameplay and replay value, providing excellent return on time investment."

  • Violence
    -4

    "Minimal violence; rocket launcher used for movement and obstacle destruction, not combat."

  • Survival
    1

    "Players must avoid hazards and dying to progress, but threat level is moderate and predictable."

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    Last update: 06/03/2026