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Nexomon similar games & best alternatives

Nexomon

PC (Microsoft Windows), Mac, iOS, PlayStation 4, Xbox One, Android, Xbox Series X|S, Nintendo Switch, PlayStation 5, Linux • 2020

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Quick resume

Catch, evolve and collect over 300 unique Nexomon! Assemble the ultimate Nexomon team to save your friends and save the world! Clash against legendary champions and become a hero in this epic journey!

Global score

89/100

Genres

Adventure, Casual, Indie, Role-playing (RPG), Simulator, Strategy

Similar games

    Pros

    • Engaging story with humor
    • Large variety of nexomon to collect
    • Good value for money
    • Relaxing and nostalgic gameplay
    • Customizable movesets and team building

    Cons

    • No multiplayer or social features
    • Some bugs and ui issues
    • Linear exploration
    • Simplistic battle mechanics
    • Status effects can be frustrating

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. It leans lower than usual among comparable games on Cooperation, Strategy, Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can freely choose their team, movesets can be swapped outside battle, and exploration is linear but with some freedom in catching Nexomon."

    • Competence
      2

      "Game involves leveling up, battling, and some strategic use of stamina and status effects, but battles are often simple and can be one-hit kills."

    • Competition
      -3

      "No multiplayer or PvP; focus is on single player progression and personal achievement without social comparison."

    • Continuation
      4

      "Players report long playtimes, 100% completion, and engagement with post-game content, indicating habitual and extended play."

    • Cooperation
      -5

      "Entirely single player experience with no multiplayer or cooperative elements."

    • Creativity
      2

      "Players can customize movesets and team composition, but follow predefined game structures and story."

    • Domination
      -5

      "No evidence of exerting control over others; gameplay is solo and cooperative or dominance behaviors are absent."

    • Escapism
      4

      "Players use the game as a nostalgic, stress-relieving monster catching adventure with engaging story and humor."

    • Expectation
      -4

      "Players engage voluntarily for fun and nostalgia; no indication of obligation or external pressure to play."

    • Experimenting
      2

      "Players experiment with movesets and team building, but exploration and progression are mostly linear and familiar."

    • Exploration
      1

      "Some exploration of different areas and discovery of Nexomon, but map is linear and limited."

    • Expression
      2

      "Players can customize their avatar and movesets; some personalization but limited cosmetic options."

    • Fantasy
      5

      "Strong fantasy theme with imaginative creatures, story about saving the world, and fictional universe."

    • Fellowship
      -5

      "No social or community features; solo play only."

    • Growth
      3

      "Players develop skills in team building and battling; leveling and rebirth mechanics support growth."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires player attention and active engagement; no background or idle gameplay reported."

    • Intimacy
      -5

      "No evidence of close social relationships or emotional sharing; solo experience."

    • Leadership
      1

      "Players lead their own team of Nexomon but no leadership over other players or groups."

    • Progression
      4

      "Strong focus on leveling up, evolving, collecting Nexomon, and completing achievements."

    • Relaxation
      3

      "Game provides a relaxing, nostalgic experience with humor and lighthearted story."

    • Sensation
      2

      "Enjoyable visuals, music, and animations provide sensory stimulation but not intense excitement."

    • Status
      -4

      "No multiplayer or social recognition systems; achievements are personal and not socially evaluated."

    • Story
      4

      "Engaging story with humor, plot twists, and character development keeps players interested."

    • Strategy
      2

      "Some strategic elements in battles and team building, but overall combat is simple and often straightforward."

    • Thrill
      1

      "Some tension in battles and status effects, but overall gameplay is predictable and low risk."

    • Value
      4

      "Players report good value for money with many hours of gameplay and content for a low price."

    • Violence
      1

      "Combat involves battling creatures but is cartoonish and not focused on destruction or chaos."

    • Survival
      1

      "Battles require managing health and stamina to avoid defeat, but no high-risk survival elements."

    Last update: 29/04/2026