Passpartout 2: The Lost Artist similar games & best alternatives
Passpartout 2: The Lost Artist
2023
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Quick resume
Embark on your struggling artist adventure. Draw and sell art to cheeky critics to reclaim your lost art career. Explore the endearing art-starved town of Phénix and show them you're a true artist!
Global score
95/100
Genres
Casual, Indie, Simulator, Adventure, Point-and-click
Similar games
Pros
- Highly creative and expressive gameplay
- Relaxing and chill atmosphere
- Good tablet support and painting tools
- Open world exploration with quests
- Engaging light story and characters
Cons
- Some bugs and technical issues reported
- Limited map size and exploration depth
- No quest tracking system
- Short overall game length
- Lack of multiplayer or social features
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Story, Expression. It leans lower than usual among comparable games on Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to create any art they want, choose where to sell, explore an open world, and decide how to approach quests."
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Competence2
"Game offers skill development in digital painting with varied tools and challenges, but overall accessible and forgiving."
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Competition-4
"Focus is on personal creative expression and progression without competitive elements or player comparison."
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Continuation3
"Players report long play sessions, replayability, and habitual engagement with painting and exploration."
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Cooperation-5
"Single-player experience focused on individual creativity and personal goals, no multiplayer or teamwork."
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Creativity5
"Core gameplay revolves around creating and customizing art with many tools, canvases, and 3D objects."
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Domination-5
"No elements of exerting control or superiority over others; interactions are balanced and respectful."
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Escapism4
"Players use the game as a relaxing, stress-relieving creative outlet and a way to temporarily escape reality."
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Expectation-4
"Engagement driven by intrinsic interest in art and creativity rather than obligation or external pressure."
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Experimenting4
"Encourages trying new brushes, palettes, canvases, and styles; players experiment with artistic expression."
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Exploration3
"Open world town to explore with quests and secrets, though some find map size limited."
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Expression5
"Strong emphasis on self-expression through art creation, customizing paintings and objects in the game."
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Fantasy-2
"While stylized and whimsical, the game simulates a realistic artistic career and town environment."
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Fellowship-3
"Limited social connection; players interact with NPCs but no multiplayer or community features."
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Growth3
"Players develop artistic skills and unlock new tools and canvases, showing personal progression."
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Health-5
"Sedentary gameplay focused on digital painting; no physical activity or health-related features."
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Idle-3
"Requires focused attention for painting and quest completion; not designed for idle or background play."
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Intimacy-4
"Interactions with NPCs are surface-level and functional; no deep emotional or relationship building."
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Leadership-5
"No leadership or management roles; player acts independently without directing others."
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Progression4
"Progression through unlocking tools, canvases, areas, and story advancement tied to artistic output."
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Relaxation5
"Highly relaxing and chill gameplay with soothing music and low pressure, promoting flow state."
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Sensation3
"Enjoyable visual and auditory experience with charming art style and music, though not intense sensory stimulation."
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Status-3
"Recognition limited to in-game NPC appreciation; no social status or multiplayer visibility."
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Story3
"Includes a light, charming narrative and quests that provide context and motivation."
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Strategy1
"Some planning involved in meeting client preferences and managing resources, but overall simple."
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Thrill-4
"Low risk and suspense; gameplay is calm and predictable without tension or excitement."
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Value4
"Players feel the game offers good value for time with creative freedom and engaging content."
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Violence-5
"No violence; gameplay centers on constructive artistic creation."
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Survival-4
"No survival mechanics or threats; stable, low-risk environment focused on creativity."
Last update: 29/04/2026