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Pih similar games & best alternatives

Pih

PC (Microsoft Windows), SteamVR • 2024

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Quick resume

Pih is a really simple game that you can play on PC or VR. Complete each level by collecting all the food , without being killed by the enemy pigs. The game has 52 levels and 3 bosses. Ragdoll physics, platforms and good music. No story, no loading screens, no cutscenes, just gameplay.

Global score

95/100

Genres

Action, Casual, Indie, Shooter

Similar games

    Pros

    • Innovative and challenging gameplay
    • Engaging and emotional story
    • Unique and surreal art style
    • Addictive and rewarding progression
    • Excellent soundtrack and sound design

    Cons

    • Some levels and mechanics can be frustrating
    • Occasional bugs and glitches reported
    • Movement and controls can feel clunky
    • Lack of multiplayer or cooperative modes
    • Some players find difficulty spikes harsh

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression, Sensation. It leans lower than usual among comparable games on Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to choose strategies, use various mechanics like shooting, grappling, and timing shots; gameplay encourages personal skill and decision-making."

    • Competence
      5

      "High skill ceiling with challenging levels, timing, aiming, and mastering mechanics; players report difficulty and satisfaction from overcoming tough challenges."

    • Competition
      -3

      "Focus is on personal mastery and progression rather than direct competition; no mention of ranked modes or leaderboards."

    • Continuation
      5

      "Many reviews mention long play sessions, habitual return to the game, and strong attachment; described as addictive and life-changing."

    • Cooperation
      -4

      "Gameplay is primarily single-player focused; limited or no mention of multiplayer or cooperative play."

    • Creativity
      3

      "Players engage with unique level designs, different pig types, and use various mechanics creatively; some customization of playstyle."

    • Domination
      -4

      "Interactions are individual and focused on personal challenge; no evidence of exerting control or superiority over others."

    • Escapism
      5

      "Strong theme of escaping real-life problems; many reviews describe the game as life-changing, mood-lifting, and a form of stress relief."

    • Expectation
      -5

      "Players engage voluntarily out of intrinsic interest and personal desire; no indication of obligation or external pressure."

    • Experimenting
      4

      "Game encourages trying new strategies, mastering mechanics, and adapting to unpredictable pig behaviors and level designs."

    • Exploration
      3

      "Varied and surreal environments with discovery elements; players mention diverse levels and hidden lore."

    • Expression
      2

      "Some cosmetic elements like pig ears and paint mentioned; limited but present self-expression through character appearance."

    • Fantasy
      4

      "Surreal, absurd, and imaginative setting with exaggerated pigs and whimsical scenarios; strong fictional and humorous elements."

    • Fellowship
      -3

      "Mostly solo experience; some mention of community but gameplay is individual-focused."

    • Growth
      5

      "Players report learning mechanics, improving skills, and personal development through challenging gameplay."

    • Health
      -4

      "Primarily sedentary gameplay; some mention of physical shaking from excitement but no physical activity or rehab focus."

    • Idle
      -4

      "Requires continuous attention and focus; gameplay is fast-paced and challenging, not suited for background play."

    • Intimacy
      -4

      "Limited social interaction; mostly surface-level or no emotional sharing described."

    • Leadership
      -5

      "No evidence of leadership roles; gameplay is individual without group management or authority."

    • Progression
      5

      "Strong emphasis on collecting items, completing levels, and unlocking achievements; progression is a core motivator."

    • Relaxation
      -3

      "Gameplay is intense and challenging, causing frustration and excitement rather than calm relaxation."

    • Sensation
      5

      "Highly stimulating audiovisual experience with dynamic sounds, music, and vivid graphics; players report emotional highs."

    • Status
      -3

      "No significant social recognition or leaderboard focus; achievements are personal rather than publicly rewarded."

    • Story
      4

      "Strong narrative elements praised by players; story is emotional, deep, and integral to the experience."

    • Strategy
      4

      "Requires planning, timing, and tactical use of mechanics to overcome diverse pig enemies and level challenges."

    • Thrill
      4

      "Gameplay involves suspense, risk, and excitement; players describe adrenaline and intense moments."

    • Value
      5

      "Players overwhelmingly feel the game is worth the price and offers great content and replayability."

    • Violence
      -3

      "Combat is non-lethal and humorous (putting pigs to sleep with marbles); focus is on playful interaction rather than destruction."

    • Survival
      4

      "Players must avoid threats and manage challenges to survive levels; survival is a key gameplay element."

    Where to buy

    Last update: 29/04/2026