The spy who shot me™ similar games & best alternatives

The spy who shot me™

PlayStation 4, Xbox One, Xbox Series X|S, PC (Microsoft Windows), Nintendo Switch • 2019

Should you play it?

The spy who shot me™ is a comedy retro FPS inspired by classic shooters of the 90s.

What works
  • Nostalgic retro fps gameplay
  • Humorous and charming spy parody
  • Engaging gunplay and level design
  • Collectibles and achievements encourage replay
  • Developer active and responsive
Things to keep in mind
  • Clunky controls and slippery movement
  • Frustrating checkpoint and save system
  • Short game length
  • Vehicle and mini-game sections poorly received
  • Some bugs and ai issues

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Nightmare of Decay

  • Death in the Water 2

  • FROSTBITE: Deadly Climate

  • SCP: Fragmented Minds

  • Cursed Castilla (Maldita Castilla EX)

  • Beyond Hanwell

  • HROT

  • Apsulov: End of Gods

  • Nightmare House: The Original Mod

Hidden Gems

Less popular games with surprisingly high similarity

  • SCP: Fragmented Minds

  • Cursed Castilla (Maldita Castilla EX)

  • Beyond Hanwell

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

The spy who shot me™: A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Expression, Relaxation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players can choose different approaches to missions (stealth, combat, gadgets) and explore levels for secrets and upgrades, showing personal freedom in playstyle."

    Capsule for XIII - Classic XIII - Classic

    "Players can choose to complete primary and optional secondary objectives and explore levels for secrets, with some freedom in approach."

  • Competence

    Game with the same Competence vibe

    4

    "Game requires skillful timing, memorization, and precise control to overcome challenging levels."

    Capsule for Orborun Orborun

    "The game requires skillful aiming, memorization of levels, and overcoming challenging platforming and timed sections."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is on single-player campaign and personal achievement completion; no multiplayer or ranked modes mentioned."

    Capsule for Anomaly: Warzone Earth Anomaly: Warzone Earth

    "Focus is on single-player campaign and personal achievement completion; multiplayer is planned but not yet present."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players report replaying levels for collectibles and challenges; some find it short but enjoyable for multiple sessions."

    Capsule for Kill It With Fire Kill It With Fire

    "Players report replaying levels for collectibles and achievements, though some frustration with checkpoints may limit long sessions."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Game is primarily single-player with no significant cooperative or multiplayer features currently."

    Capsule for My Little Blacksmith Shop My Little Blacksmith Shop

    "Gameplay is primarily single-player with no current cooperative features."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players engage in exploration and puzzle solving with some collectible hunting, allowing creative problem solving."

    Capsule for Indigo Park: Chapter 1 Indigo Park: Chapter 1

    "Players engage in exploration and finding hidden items; some level design encourages creative problem solving."

  • Domination

    Game with the same Domination vibe

    -5

    "No evidence of exerting control or superiority over others; gameplay is solo and non-competitive."

    Capsule for Breathedge Breathedge

    "No evidence of exerting control or superiority over others; gameplay is solo and non-competitive."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players enjoy a lighthearted spy-themed world to relax and distract from real life."

    Capsule for Agent A: A puzzle in disguise Agent A: A puzzle in disguise

    "Players enjoy the humorous, nostalgic spy world as a fun distraction and stress relief."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of interest and nostalgia, not obligation or external pressure."

    Capsule for Max Payne Max Payne

    "Players engage voluntarily out of interest and nostalgia, not obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    2

    "Players explore different weapons, modes, and secrets; some experimentation with strategies encouraged."

    Capsule for Ex-Zodiac Ex-Zodiac

    "Players experiment with different weapons, explore levels for secrets, and try varied approaches to objectives."

  • Exploration

    Game with the same Exploration vibe

    3

    "Levels contain hidden collectibles and secrets that reward curiosity and exploration."

    Capsule for ANTONBLAST ANTONBLAST

    "Levels contain hidden collectibles and secrets encouraging curiosity-driven exploration."

  • Expression

    Game with the same Expression vibe

    -3

    "Limited character customization; expression mainly through gameplay style rather than avatar personalization."

    Capsule for POSTAL: Brain Damaged POSTAL: Brain Damaged

    "Limited character customization; expression mainly through gameplay style and humor rather than avatar personalization."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Strong spy fiction theme with imaginative scenarios and storytelling."

    Capsule for I Expect You To Die 2: The Spy and the Liar I Expect You To Die 2: The Spy and the Liar

    "Strong spy fiction theme with parody elements and imaginative, exaggerated scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "Primarily a solo experience with minimal social interaction; multiplayer is planned but not yet available."

    Capsule for The Classrooms The Classrooms

    "Primarily a solo experience with minimal social interaction; multiplayer planned but not yet implemented."

  • Growth

    Game with the same Growth vibe

    3

    "Players develop skills in timing, control, and level mastery; achievements encourage learning and improvement."

    Capsule for EDGE EDGE

    "Players develop skills in aiming, memorization, and level mastery; achievements encourage improvement."

  • Health

    Game with the same Health vibe

    -5

    "No physical activity involved; typical sedentary gameplay."

    Capsule for Battle Ram Battle Ram

    "No physical activity involved; typical sedentary gameplay."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention due to challenging gameplay and fast-paced action."

    Capsule for SKIBIDI GYATROOMS SKIBIDI GYATROOMS

    "Requires focused attention due to challenging gameplay and timed objectives."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No evidence of close social relationships or emotional sharing within gameplay."

    Capsule for Solargene Solargene

    "No evidence of close social relationships or emotional sharing within gameplay."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership roles; gameplay is individual and self-directed."

    Capsule for Iron Snout Iron Snout

    "No leadership roles; gameplay is individual and self-directed."

  • Progression

    Game with the same Progression vibe

    3

    "Players collect items, unlock abilities, and progress through story and levels."

    Capsule for Neversong Neversong

    "Players collect weapons, achievements, and unlock abilities, progressing through levels and story."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "Gameplay includes tension from hidden timers and challenging encounters, reducing relaxation and flow."

    Capsule for Descent: Road to Legend Descent: Road to Legend

    "Gameplay includes tension from timed escapes and challenging sections, limiting relaxation."

  • Sensation

    Game with the same Sensation vibe

    3

    "Enjoyable visual style, sound effects, and comedic animations provide sensory stimulation."

    Capsule for Electoral Carnage Electoral Carnage

    "Enjoyable retro visuals, sound effects, and humorous voice acting provide sensory stimulation."

  • Status
    -4

    No nearest game available

  • Story

    Game with the same Story vibe

    3

    "Humorous and engaging narrative with cutscenes and character references enriches player immersion."

    Capsule for Chicken Invaders 4 Chicken Invaders 4

    "Narrative parody with humorous cutscenes and character interactions enriches player immersion."

  • Strategy

    Game with the same Strategy vibe

    2

    "Players must plan routes, manage limited resources, and avoid enemies; some tactical thinking required."

    Capsule for Dungeon Nightmares II : The Memory Dungeon Nightmares II : The Memory

    "Players plan routes, manage limited ammo, and decide when to engage or avoid enemies."

  • Thrill

    Game with the same Thrill vibe

    3

    "Challenging missions and dynamic combat create suspense and excitement."

    Capsule for Anomaly 2 Anomaly 2

    "Timed missions and challenging enemies create suspense and excitement."

  • Value

    Game with the same Value vibe

    3

    "Generally considered good value for price, especially on sale; some disappointment about content length."

    Capsule for King Arthur: Legion IX King Arthur: Legion IX

    "Generally considered good value at sale price; some feel full price is high for content length."

  • Violence

    Game with the same Violence vibe

    4

    "Core gameplay involves combat, shooting, and destruction consistent with a military FPS."

    Capsule for Military Conflict: Vietnam Military Conflict: Vietnam

    "Core gameplay involves shooting enemies and destruction consistent with FPS combat."

  • Survival

    Game with the same Survival vibe

    3

    "Players must manage health, ammo, and positioning to avoid death and complete levels."

    Capsule for Sublevel Zero Redux Sublevel Zero Redux

    "Players must avoid death and manage limited health and ammo to complete levels."

Last update: 27/05/2026