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Prose & Codes

Mac, PC (Microsoft Windows), Linux • 2022

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Quick resume

Explore the wonderful world of books through deceptively simple cryptograms. 10% of every purchase benefits Project Gutenberg, an online library of over 60,000 free ebooks.

Global score

99/100

Genres

Casual, Indie, Puzzle

Pros

  • Relaxing and accessible gameplay
  • Large variety of literary quotes and genres
  • Adjustable difficulty and user-friendly interface
  • Integration with project gutenberg for free book access
  • Supports a charitable cause

Cons

  • Lack of original narrative or story
  • Limited social or competitive features
  • No physical activity or health benefits
  • Some players find it repetitive or overpriced
  • Minimal sensory variety in music and visuals

Motivations

  • Autonomy
    4

    "Players freely choose difficulty, cipher categories, and puzzle approach with no time limits or forced routines."

  • Competence
    3

    "Players solve substitution ciphers with adjustable difficulty and receive feedback through puzzle completion."

  • Competition
    -4

    "Focus is on personal pace and individual puzzle solving without leaderboards or direct player comparison."

  • Continuation
    4

    "Many players report addictive, habitual play with long sessions and repeated returns to the game."

  • Cooperation
    1

    "Some players mention cooperative play with friends, but mostly an individual experience."

  • Creativity
    1

    "Limited creativity in puzzle solving; players experiment with letter substitutions but within fixed cipher structures."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; cooperative and individual play without dominance."

  • Escapism
    4

    "Players use the relaxing music, atmosphere, and literary immersion as a calming escape from real-life stress."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and intrinsic motivation, not obligation or pressure."

  • Experimenting
    3

    "Players try different letter substitutions and difficulty levels, exploring various cipher categories."

  • Exploration
    3

    "Players discover new literary quotes and books, exploring different genres and authors."

  • Expression
    -4

    "No customization or avatar personalization; standardized presentation focused on puzzles and text."

  • Fantasy
    -4

    "Engages with realistic literary texts and quotes rather than imaginative or fictional roleplay."

  • Fellowship
    1

    "Some social interaction through cooperative solving and sharing reading interests, but mostly solo play."

  • Growth
    4

    "Players improve cipher-solving skills, vocabulary, and literary knowledge through gameplay."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    3

    "Suitable for short sessions or casual play between other tasks; some players use it as a background or casual game."

  • Intimacy
    -4

    "Minimal emotional or close social connections; interactions are surface-level or casual."

  • Leadership
    -5

    "No leadership or authoritative roles; players engage individually or cooperatively without hierarchy."

  • Progression
    3

    "Progression through solving more ciphers and unlocking new quotes and categories."

  • Relaxation
    5

    "Highly relaxing gameplay with calming music, no time pressure, and a soothing atmosphere."

  • Sensation
    2

    "Pleasant auditory and visual stimuli with relaxing music and vintage aesthetic, but moderate sensory input."

  • Status
    -4

    "No social status or recognition systems; achievements exist but no competitive visibility."

  • Story
    3

    "Narrative immersion through literary quotes and links to full texts, though no original game story."

  • Strategy
    3

    "Mental challenge in logical deduction and pattern recognition to solve substitution ciphers."

  • Thrill
    -3

    "Low risk, controlled environment with minimal suspense or emotional tension."

  • Value
    3

    "Players perceive good value through extensive content, replayability, and charitable contributions."

  • Violence
    -5

    "No combat or destructive elements; gameplay is constructive and intellectual."

  • Survival
    -5

    "No threats or failure conditions; stable, low-risk puzzle environment."

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    Last update: 06/03/2026