The Zachtronics Solitaire Collection similar games & best alternatives

The Zachtronics Solitaire Collection

Mac, PC (Microsoft Windows), Linux, Android, iOS • 2022

Should you play it?

The Zachtronics Solitaire Collection is here! Inside you will find all seven Zachtronics solitaire games, updated with new 4K graphics, plus one brand new Tarot-themed solitaire variant only available here.

What works
  • Challenging and unique solitaire variants
  • Addictive and engaging gameplay
  • Beautiful art and music
  • High replay value
  • Excellent value for price
Things to keep in mind
  • Lack of multiplayer or social features
  • Some variants have steep difficulty
  • No save feature for long sessions in some games
  • Minimal customization options
  • Cribbage solitaire is less popular among players

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Akin

  • PUSH

  • Word Play

  • Hexologic

  • Scalak

  • Idle Research

  • Classic Sudoku

  • KNIGHTS

  • hocus

Hidden Gems

Less popular games with surprisingly high similarity

  • Akin

  • Hexologic

  • Classic Sudoku

If you liked…

Recommendations by what you enjoyed most

  • Competence

    Occlude

  • Continuation

    Farming Simulator 19

  • Strategy

    My Card Is Better Than Your Card!

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

The Zachtronics Solitaire Collection: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Violence, Fantasy, Story, Thrill. Here, the score leans higher than usual among comparable games on Idle, Thrill. It leans lower than usual among comparable games on Story.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have full control over precise movements and decisions, mastering timing and jumps; no randomness or forced routines."

    Capsule for Super Meat Boy Super Meat Boy

    "Players have full control over their moves and decisions in each solitaire variant, with no forced routines or scripted actions."

  • Competence

    Game with the same Competence vibe

    5

    "The game challenges players to solve puzzles by figuring out hidden win conditions and mastering solitaire variants."

    Capsule for Occlude Occlude

    "The game offers challenging solitaire variants requiring skill, strategic thinking, and problem solving, with feedback from wins and losses."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is on personal mastery and progression rather than competing against others; no mention of multiplayer or leaderboards."

    Capsule for Arctic Eggs Arctic Eggs

    "Focus is on personal achievement and mastery rather than competing against others; no mention of multiplayer or leaderboards."

  • Continuation

    Game with the same Continuation vibe

    5

    "Many players report long hours and habitual play, with addiction-like engagement and repeated returns to the game."

    Capsule for Farming Simulator 19 Farming Simulator 19

    "Many players report long playtimes, habitual daily sessions, and addiction-like engagement with the solitaire variants."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Single-player solitaire game with no cooperative or multiplayer elements."

    Capsule for Mahjong Mahjong

    "Entirely single-player solitaire games with no cooperative or team-based elements."

  • Creativity

    Game with the same Creativity vibe

    3

    "Players creatively experiment with card moves and puzzle solutions, though within a fixed solitaire framework."

    Capsule for Occlude Occlude

    "Players experiment with different solitaire variants and strategies, but the games use fixed rules and card layouts without player modification."

  • Domination

    Game with the same Domination vibe

    -5

    "No social dominance or power over others; gameplay is solitary and self-directed."

    Capsule for Slay the Spire Slay the Spire

    "No social dominance or power over others; gameplay is solitary and self-directed."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a relaxing, fun distraction and time killer, escaping real life stress."

    Capsule for Super Bit Blaster XL Super Bit Blaster XL

    "Players use the game to relax, kill time, and escape daily stress through contemplative solitaire gameplay."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Engagement is voluntary and driven by intrinsic interest and enjoyment rather than obligation or pressure."

    Capsule for Totally Accurate Battle Simulator Totally Accurate Battle Simulator

    "Engagement is voluntary and driven by intrinsic interest and enjoyment rather than obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Players explore many different solitaire variants, learning new rules and strategies, and experimenting with various game types."

    Capsule for Free Solitaire Free Solitaire

    "Players try various solitaire variants with unique mechanics, learning new rules and strategies."

  • Exploration

    Game with the same Exploration vibe

    2

    "Exploration is limited to discovering new cards, characters, and duel worlds, rather than physical or open-world exploration."

    Capsule for Yu-Gi-Oh! Duel Links Yu-Gi-Oh! Duel Links

    "Exploration is limited to discovering different solitaire variants and mastering their rules rather than physical or narrative exploration."

  • Expression

    Game with the same Expression vibe

    -2

    "Limited player customization; mostly default models and aesthetics."

    Capsule for Half-Life Deathmatch: Source Half-Life Deathmatch: Source

    "Minimal customization or self-expression; card designs and themes vary but are fixed and not player-modifiable."

  • Fantasy

    Game with the same Fantasy vibe

    -3

    "The game is grounded in simple, abstract puzzle mechanics without narrative or imaginative fiction elements."

    Capsule for Ichi Ichi

    "The game focuses on realistic card games and puzzles without fantasy or fictional narratives."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features; gameplay is solitary without multiplayer or social interaction."

    Capsule for Aviassembly Aviassembly

    "No social or community features; gameplay is solitary without multiplayer or shared achievements."

  • Growth

    Game with the same Growth vibe

    4

    "Players develop skills in optimization, planning, and strategic thinking through repeated play and learning."

    Capsule for Slipways Slipways

    "Players develop skills in strategic thinking, planning, and mastering challenging solitaire variants."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay typical of card games; no physical activity involved."

    Capsule for Creatures of Aether Creatures of Aether

    "Sedentary gameplay typical of card games; no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    3

    "Suitable for short casual sessions and quick play, but also supports longer focused play."

    Capsule for Snood Snood

    "Suitable for short sessions and casual play, but some variants require focused attention and longer playtimes."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social interaction or relationship building; purely individual experience."

    Capsule for The Room Three The Room Three

    "No social interaction or relationship-building; purely individual experience."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements; single-player focus."

    Capsule for Die Young Die Young

    "No leadership or group management elements; single-player focus."

  • Progression

    Game with the same Progression vibe

    3

    "Players accumulate ranks, stars, and unlock modes, showing measurable progression."

    Capsule for Bejeweled Twist Bejeweled Twist

    "Players accumulate wins and achievements across solitaire variants, showing measurable progression."

  • Relaxation

    Game with the same Relaxation vibe

    4

    "Many players find the game relaxing and meditative, with satisfying visuals and music."

    Capsule for Particul Particul

    "Many players find the game relaxing and meditative, with soothing music and satisfying gameplay."

  • Sensation

    Game with the same Sensation vibe

    2

    "Pleasant visual and auditory design enhances enjoyment but sensory stimulation is moderate and subtle."

    Capsule for Snakebird Snakebird

    "Visual and auditory design is praised, but sensory stimulation is moderate and focused on calm enjoyment."

  • Status

    Game with the same Status vibe

    -4

    "Achievements exist but social recognition or popularity is minimal; focus is on personal experience."

    Capsule for Eternal Afternoon Eternal Afternoon

    "Achievements exist but social recognition or popularity is minimal; focus is on personal satisfaction."

  • Story

    Game with the same Story vibe

    -5

    "No narrative or story elements; purely context-free solitaire gameplay."

    Capsule for Free Solitaire Free Solitaire

    "No narrative or story elements; purely context-free solitaire gameplay."

  • Strategy

    Game with the same Strategy vibe

    5

    "Heavy emphasis on mental challenge, problem solving, and strategic deck and card construction."

    Capsule for My Card Is Better Than Your Card! My Card Is Better Than Your Card!

    "High emphasis on mental challenge, planning, and problem solving in all solitaire variants."

  • Thrill

    Game with the same Thrill vibe

    2

    "Some tension from increasing difficulty and sudden failures, but overall controlled and casual experience."

    Capsule for Bloons TD 5 Bloons TD 5

    "Some tension and challenge in difficult variants, but overall controlled and contemplative experience."

  • Value

    Game with the same Value vibe

    4

    "Players report good value for time and money with many hours of engaging gameplay."

    Capsule for Factory Town Factory Town

    "Players report excellent value for time and money, with many hours of engaging gameplay."

  • Violence

    Game with the same Violence vibe

    -5

    "No violence or destructive gameplay; focus on constructive and peaceful card play."

    Capsule for Faerie Solitaire Remastered Faerie Solitaire Remastered

    "No violence or destructive gameplay; focus on constructive card arrangement."

  • Survival

    Game with the same Survival vibe

    -4

    "No survival or threat elements; stable, low-risk gameplay environment."

    Capsule for The Jackbox Party Pack 4 The Jackbox Party Pack 4

    "No survival or threat elements; stable, low-risk gameplay environment."

Last update: 01/06/2026