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OneShot: World Machine Edition

Xbox One, Nintendo Switch, PC (Microsoft Windows), Mac, PlayStation 4 • 2024

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Quick resume

A completely self-contained portable version of one of the highest user-rated games. Built on an entirely new engine with new UI, support for Steam Deck, & more. Features world-bending puzzles, intriguing denizens, surreal environments, and a captivating story about the truth of the game's reality.

Global score

99/100

Genres

Adventure, Casual, Indie, Role-playing (RPG), Puzzle

Pros

  • Emotional and immersive story
  • Unique fourth-wall-breaking mechanics
  • Quality of life improvements over original
  • Customizable virtual desktop and collectibles
  • Compatibility with steam deck and linux

Cons

  • Less immersive than original due to virtual desktop
  • Some minor bugs reported
  • Short game length
  • Puzzles less impactful without real desktop interaction
  • Limited resolution options

Motivations

  • Autonomy
    4

    "Players have freedom to explore, solve puzzles, and make meaningful choices, including a major impactful decision at the end."

  • Competence
    2

    "Puzzles require some skill and problem solving but are generally accessible and not overly difficult."

  • Competition
    -5

    "No competitive elements or comparison to others; focus is on personal experience and story."

  • Continuation
    3

    "Players often replay the game multiple times to experience story and collectibles again."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players can customize the virtual desktop with wallpapers and themes, and explore character bios."

  • Domination
    -5

    "No elements of exerting control or superiority over others; cooperative and equal participation is irrelevant."

  • Escapism
    5

    "Strong emotional and immersive story provides escape from real life and deep engagement."

  • Expectation
    -4

    "Players engage voluntarily out of personal desire and emotional connection, not obligation."

  • Experimenting
    2

    "Some exploration of new content, collectibles, and puzzle solving with minor variations."

  • Exploration
    3

    "Players explore a mysterious world and virtual desktop environment with secrets and collectibles."

  • Expression
    3

    "Customization of virtual desktop with wallpapers and themes allows for personal expression."

  • Fantasy
    4

    "Imaginative fictional world with anthropomorphic characters and surreal narrative elements."

  • Fellowship
    -4

    "Primarily a solitary experience with minimal social interaction or community involvement."

  • Growth
    3

    "Players learn story details, character backgrounds, and puzzle mechanics; some personal development."

  • Health
    -5

    "Sedentary gameplay typical of narrative puzzle games with no physical activity."

  • Idle
    -3

    "Requires focused attention to puzzles and story; not designed for passive or background play."

  • Intimacy
    4

    "Strong emotional connection with characters and story fosters feelings of closeness."

  • Leadership
    -5

    "No leadership or group management elements; single-player narrative focus."

  • Progression
    3

    "Collecting wallpapers, themes, and character bios provides a sense of progression and completion."

  • Relaxation
    4

    "Calm, emotional pacing with moments of tension balanced by soothing music and atmosphere."

  • Sensation
    2

    "Enjoyable pixel art visuals and music provide sensory pleasure but not intense stimulation."

  • Status
    -5

    "No social status or recognition mechanics; focus is on personal experience."

  • Story
    5

    "Deep narrative immersion with emotional storytelling, character development, and meta elements."

  • Strategy
    1

    "Some puzzle solving and planning required but generally straightforward gameplay."

  • Thrill
    1

    "Mild suspense and emotional tension, but no high-risk or adrenaline-inducing moments."

  • Value
    4

    "Highly praised for emotional impact and replay value relative to game length and price."

  • Violence
    -5

    "No combat or destructive gameplay; focus on exploration and puzzle solving."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable narrative environment."

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    Last update: 06/03/2026