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There Is No Game: Jam Edition 2015

PC (Microsoft Windows) • 2020

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Quick resume

A little game that’s not a game, winner of an old game jam that nobody’s ever heard of. So DON'T INSTALL IT!

Global score

97/100

Genres

Adventure, Casual, Free To Play, Indie

Pros

  • Highly creative and original concept
  • Humorous and charming narrator
  • Short and accessible experience
  • Free to play
  • Easy to complete with achievements

Cons

  • Very short length limits depth
  • Minimal replayability beyond achievements
  • No multiplayer or social features
  • Limited challenge for experienced players
  • Some players may find it too unconventional

Motivations

  • Autonomy
    4

    "Players freely experiment with the environment and puzzles without fixed routines, encouraging personal exploration and decision-making."

  • Competence
    2

    "Puzzles require some thinking and problem solving but are generally easy and short, offering moderate skill challenge."

  • Competition
    -5

    "No competitive elements or comparison to others; focus is on individual experience."

  • Continuation
    -3

    "Very short experience (~15-30 minutes), with low replay value beyond achievement hunting."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    5

    "Highly creative meta-game design that breaks conventions and encourages thinking outside the box."

  • Domination
    -5

    "No elements of exerting control or superiority over others; experience is personal and playful."

  • Escapism
    3

    "Provides a humorous and absurd escape from reality through meta-narrative and playful puzzles."

  • Expectation
    -4

    "Players engage voluntarily out of curiosity and intrinsic interest in the unique concept."

  • Experimenting
    5

    "Core gameplay revolves around experimenting with interactions and breaking expected rules."

  • Exploration
    3

    "Players explore a surreal environment and discover hidden interactions and surprises."

  • Expression
    -4

    "Minimal customization or self-expression; focus is on interaction with fixed content."

  • Fantasy
    4

    "Engages players in a whimsical, fictional meta-world with absurd and imaginative scenarios."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    1

    "Some learning involved in puzzle solving, but limited depth due to short length."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity elements."

  • Idle
    -4

    "Requires focused attention to solve puzzles and progress; not designed for idle play."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual experience."

  • Leadership
    -5

    "No leadership or group management roles; single-player narrative."

  • Progression
    2

    "Progression through puzzle completion and unlocking achievements, but no complex item or upgrade systems."

  • Relaxation
    3

    "Lighthearted humor and simple puzzles create a relaxed, enjoyable flow state."

  • Sensation
    2

    "Decent audiovisual presentation with pleasant pixel art and voice acting, but not intense sensory stimulation."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    4

    "Engaging meta-narrative with a humorous narrator and unexpected plot twists."

  • Strategy
    1

    "Simple puzzle solving requires some reasoning but no deep strategic planning."

  • Thrill
    -2

    "Low suspense or risk; experience is calm and humorous rather than thrilling."

  • Value
    5

    "Free to play with high entertainment value for short time investment."

  • Violence
    -5

    "No violent content; gameplay focuses on puzzles and humor."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe environment."

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