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Pumpkin Days

PC (Microsoft Windows) • 2021

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Quick resume

Pumpkin Days is a traditional farming RPG. Pick one of three towns to start your farming adventure. Farm, fish, mine, catch bugs, raise animals, and more. Help fill out the museum to stop a factory from being built on the island. Unless you wish to side with the factory. The choice is yours.

Global score

82/100

Genres

Casual, Indie, Role-playing (RPG), Simulator

Pros

  • Large open world with multiple towns
  • Extensive character and home customization
  • Diverse npcs with social and romance options
  • Relaxing and immersive gameplay
  • Active and responsive developer team

Cons

  • Clunky controls and camera issues
  • Some bugs and glitches in early access
  • Slow movement and travel times
  • Lack of deep character development
  • Some repetitive dialogue and tasks

Motivations

  • Autonomy
    4

    "Players have freedom to choose starting town, customize character and house, set own pace, and decide which activities to pursue."

  • Competence
    3

    "Game offers skill-based tasks like farming, crafting, mining, fishing with some challenge and progression, but also accessible difficulty modes."

  • Competition
    -4

    "Focus is on personal pace and self-set goals; no evidence of ranked or competitive modes."

  • Continuation
    5

    "Players report long sessions, addiction, and habitual play with hundreds of hours logged."

  • Cooperation
    2

    "Game supports multiplayer co-op and cooperative activities, but many players also enjoy solo play."

  • Creativity
    4

    "Strong emphasis on customization of characters, houses, furniture, and crafting with many options."

  • Domination
    -5

    "Game promotes equal participation and community; no signs of exerting control or superiority over others."

  • Escapism
    5

    "Players use game for relaxation, stress relief, and immersive escape into a charming world."

  • Expectation
    -5

    "Players engage out of personal desire and intrinsic interest, not obligation or pressure."

  • Experimenting
    4

    "Players explore many mechanics, try different crops, recipes, and character builds; game encourages experimentation."

  • Exploration
    5

    "Large open world with multiple towns and hidden areas encourages discovery and curiosity-driven activities."

  • Expression
    5

    "Extensive character customization and home decoration options support self-expression."

  • Fantasy
    -2

    "Game is grounded in realistic farming and social simulation, though with some whimsical elements."

  • Fellowship
    4

    "Strong community feeling with many NPCs, multiplayer co-op, and social interactions."

  • Growth
    4

    "Players develop skills in farming, crafting, cooking, and social relationships over time."

  • Health
    -4

    "Sedentary gameplay with no physical activity; some players mention health benefits from rehab but game itself is sedentary."

  • Idle
    -3

    "Requires attention to multiple tasks and time management; not designed for idle or background play."

  • Intimacy
    3

    "Players form close relationships with NPCs including romance and polyamory options."

  • Leadership
    -3

    "Players mostly engage in personal goals and cooperative play without strong leadership roles."

  • Progression
    4

    "Game features item collection, upgrades, and unlocking new content as core motivators."

  • Relaxation
    4

    "Game is described as relaxing and soothing with calming music and slow pace options."

  • Sensation
    3

    "Enjoyable visuals, music, and charming animations provide sensory pleasure."

  • Status
    -3

    "No evidence of social status or recognition systems; focus is on individual experience."

  • Story
    2

    "There is a main plot and lore, but story is considered somewhat cliché and secondary to gameplay."

  • Strategy
    3

    "Players engage in planning crops, resource management, and time allocation requiring mental challenge."

  • Thrill
    -3

    "Game is low risk with controlled situations; no strong elements of suspense or thrill."

  • Value
    4

    "Players perceive good return on investment with extensive content and replayability."

  • Violence
    -5

    "No combat or destruction; focus on constructive and cooperative activities."

  • Survival
    1

    "Some resource management and stamina mechanics present, but overall low threat environment."

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    Last update: 06/03/2026