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Swords 'n Magic and Stuff

PC (Microsoft Windows) • 2020

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Quick resume

Grab your friends and set out for adventure in this cozy, multiplayer, open world RPG! Explore, quest and craft your way through a densely packed open world. Level up 6 different classes and buy land to build and decorate your home to settle down in this medieval fantasy world.

Global score

93/100

Genres

Adventure, Casual, Indie, Role-playing (RPG), Simulator, Early Access

Pros

  • Charming art style and world
  • Deep exploration and secrets
  • Diverse combat and crafting systems
  • Active and friendly community
  • Frequent developer updates

Cons

  • Early access with some balance issues
  • Combat can feel repetitive
  • Inventory management limitations
  • Some quest directions vague
  • Lack of dedicated servers limits multiplayer

Motivations

  • Autonomy
    4

    "Players have freedom to choose playstyle, explore at own pace, and decide how to engage with quests and crafting."

  • Competence
    3

    "Combat and crafting systems provide skill challenges and progression, though some combat is described as simple or repetitive."

  • Competition
    -3

    "Focus is on personal exploration, questing, and crafting rather than competitive modes or leaderboards."

  • Continuation
    4

    "Many players report long playtimes and habitual engagement with ongoing updates and content."

  • Cooperation
    3

    "Multiplayer and co-op play are supported and enjoyed, though some content is solo-friendly."

  • Creativity
    4

    "Player housing, decorating, crafting, and character customization enable creative expression."

  • Domination
    -4

    "Community described as friendly and cooperative; no evidence of dominance or toxic behavior."

  • Escapism
    4

    "Players use the game as a relaxing, immersive fantasy escape with charming world and lore."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, not obligation."

  • Experimenting
    4

    "Players explore different combat styles, quests, and crafting options; encouraged to discover secrets."

  • Exploration
    5

    "Exploration is a core motivation with hidden quests, secrets, and large open world."

  • Expression
    4

    "Character customization and housing decoration allow for personal expression."

  • Fantasy
    5

    "Strong fantasy setting with magic, mythical creatures, and imaginative quests."

  • Fellowship
    3

    "Active community and multiplayer foster social connection and group play."

  • Growth
    4

    "Skill leveling, crafting progression, and questing provide learning and development."

  • Health
    -4

    "Typical sedentary gaming experience with no physical activity elements."

  • Idle
    -3

    "Requires active engagement and focus; not a background or idle game."

  • Intimacy
    2

    "Community is friendly and supportive; some social interaction but not deeply intimate."

  • Leadership
    -3

    "No strong evidence of leadership roles; cooperative and equal participation emphasized."

  • Progression
    4

    "Players accumulate items, level skills, and unlock new content and housing."

  • Relaxation
    4

    "Game described as cozy, charming, and relaxing with mellow music and atmosphere."

  • Sensation
    3

    "Enjoyable art style, music, and animations provide pleasant sensory experience."

  • Status
    -3

    "No emphasis on social status or recognition; focus on personal achievement."

  • Story
    4

    "Narrative quests and lore are important; players appreciate story and character interactions."

  • Strategy
    3

    "Combat and questing require some tactical thinking and problem solving."

  • Thrill
    1

    "Some combat challenge and boss fights provide mild suspense, but overall relaxed tone."

  • Value
    4

    "Players feel they receive good content and playtime value for the price."

  • Violence
    1

    "Combat exists but is not emphasized as violent or destructive; more fantasy combat."

  • Survival
    -2

    "Low risk environment; no harsh survival mechanics or penalties."

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    Last update: 06/03/2026