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Farm Together

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2018

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Quick resume

Grow your own farm all by yourself, or cooperate with your friends in this unique, relaxing farming experience!

Global score

94/100

Genres

Casual, Indie, Simulator, Strategy

Pros

  • Relaxing and stress-relieving gameplay
  • Extensive customization and creativity
  • Strong cooperative multiplayer features
  • Long-term progression and addictive play
  • Family friendly and accessible

Cons

  • Slow real-time crop growth can frustrate some
  • Lack of narrative or story depth
  • Some repetitive and grindy elements
  • Limited exploration and strategic complexity
  • No physical activity or health benefits

Motivations

  • Autonomy
    4

    "Players have freedom to design and customize their farms, choose crops, animals, decorations, and play at their own pace without strict constraints."

  • Competence
    2

    "The game offers gradual progression and some strategic planning for farm optimization, but overall gameplay is simple and accessible with low difficulty."

  • Competition
    -4

    "Focus is on personal farming progress and cooperation rather than competing against others; no ranked modes or leaderboards."

  • Continuation
    5

    "Highly addictive with long play sessions, habitual farming, and players investing hundreds to thousands of hours."

  • Cooperation
    4

    "Strong multiplayer features including visiting and helping other farms, cooperative farming, and shared events."

  • Creativity
    5

    "Extensive customization of farms, houses, decorations, and character appearance encourages creative expression."

  • Domination
    -5

    "Interactions are friendly and cooperative with no evidence of dominance or power imposition."

  • Escapism
    5

    "Players use the game as a relaxing, stress-relieving escape from real life with peaceful and soothing gameplay."

  • Expectation
    -5

    "Players engage voluntarily for enjoyment and relaxation without obligation or external pressure."

  • Experimenting
    3

    "Players experiment with farm layouts, crop combinations, and decorations, though core mechanics remain consistent."

  • Exploration
    -2

    "Limited exploration focused on farm expansion; no large new areas or secrets to discover."

  • Expression
    5

    "High level of self-expression through avatar customization, pet selection, and farm/housing decoration."

  • Fantasy
    3

    "Cartoonish, cute art style with some whimsical elements, but grounded in a farming simulation theme."

  • Fellowship
    4

    "Strong sense of community through multiplayer, visiting farms, and cooperative events."

  • Growth
    3

    "Players experience progression through unlocking crops, animals, and decorations, with some learning curve."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    4

    "Supports idle play with real-time crop growth and progression even when offline."

  • Intimacy
    3

    "Some close social interactions reported, including couples playing together and forming friendships."

  • Leadership
    -3

    "No evidence of leadership roles; players collaborate as equals without hierarchical control."

  • Progression
    4

    "Clear accumulation of items, upgrades, and farm expansions drive progression."

  • Relaxation
    5

    "Game is widely described as relaxing, soothing, and stress-relieving."

  • Sensation
    2

    "Pleasant visuals and audio provide moderate sensory enjoyment without intense stimulation."

  • Status
    -3

    "Minimal focus on social recognition or popularity; achievements are personal and community is casual."

  • Story
    -5

    "No narrative or plot; gameplay is context-free farming and customization."

  • Strategy
    2

    "Some strategic planning in farm layout and resource management, but overall simple mechanics."

  • Thrill
    -4

    "Gameplay is calm and predictable with no suspense or risk elements."

  • Value
    4

    "Players perceive good value for time and money with extensive content and replayability."

  • Violence
    -5

    "No combat or destructive elements; focus on constructive farming activities."

  • Survival
    -5

    "No threats or failure states; stable and forgiving environment."

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    Last update: 06/03/2026