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Rebel Forces

PC (Microsoft Windows) • 2018

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Quick resume

Are you ready to be the ultimate soldier and fight until you defeat all of your enemies?

Global score

83/100

Genres

Action, Indie, Free To Play

Pros

  • Free to play
  • Fun and addictive gameplay
  • Easy achievements
  • Low system requirements
  • Multiplayer with friends

Cons

  • Clunky controls and bugs
  • Limited maps and modes
  • Poor ai in singleplayer
  • Presence of hackers
  • Unbalanced weapons

Motivations

  • Autonomy
    3

    "Players can choose weapons, maps, and game modes freely; some customization and loadout choices available."

  • Competence
    2

    "Gameplay involves skillful shooting and movement, but some players note overpowered weapons and simple AI."

  • Competition
    3

    "Includes multiplayer with leaderboards and ranked modes; players compete against others and hackers."

  • Continuation
    2

    "Some players report habitual play and addiction, but others find it repetitive and disengage quickly."

  • Cooperation
    1

    "Supports multiplayer team modes and playing with friends, but limited emphasis on teamwork."

  • Creativity
    -3

    "Gameplay mostly follows predefined maps and weapons; minimal building or modification features."

  • Domination
    2

    "Competitive multiplayer encourages dominance; some reports of trash talk and hacking."

  • Escapism
    3

    "Players use the game as a distraction and stress relief from real life problems."

  • Expectation
    -4

    "Players engage voluntarily for fun and personal desire, no obligation or pressure noted."

  • Experimenting
    2

    "Players try different weapons and strategies; some experimentation with loadouts and tactics."

  • Exploration
    -2

    "Maps are limited and small; gameplay focuses on known arenas rather than discovery."

  • Expression
    1

    "Some cosmetic skins and weapon customization available, but limited personalization."

  • Fantasy
    -1

    "Game is a stylized shooter with some unrealistic physics but grounded in modern combat themes."

  • Fellowship
    2

    "Community play and social interaction with friends reported; some multiplayer socializing."

  • Growth
    1

    "Players improve aiming and tactics over time; limited learning curve due to simple mechanics."

  • Health
    -4

    "Sedentary gameplay with no physical activity; some players report negative mental effects."

  • Idle
    -3

    "Requires active attention and focus; fast-paced gameplay demands continuous engagement."

  • Intimacy
    -3

    "Social interactions are casual and surface-level; no deep emotional connections reported."

  • Leadership
    -2

    "No strong leadership roles; players mostly participate equally or in small groups."

  • Progression
    3

    "Players accumulate weapons, upgrades, and in-game currency; progression is a motivator."

  • Relaxation
    1

    "Some players find the game fun and stress-relieving despite bugs and clunky controls."

  • Sensation
    2

    "Gun sounds, explosions, and fast action provide sensory stimulation and excitement."

  • Status
    2

    "Leaderboards and rankings provide recognition; some players seek social status in game."

  • Story
    0

    "Campaign story is minimal or repetitive; multiplayer is context-free deathmatch."

  • Strategy
    1

    "Basic tactical thinking and aiming required; limited complex strategy due to simple gameplay."

  • Thrill
    2

    "Fast-paced combat and rocket launcher chaos provide moments of thrill and excitement."

  • Value
    4

    "Free to play with no pay-to-win; players appreciate the value for time and money."

  • Violence
    4

    "Core gameplay revolves around shooting, explosions, and combat violence."

  • Survival
    1

    "Players avoid death and manage combat threats; survival is a gameplay element but not extreme."

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    Last update: 06/03/2026